Halo: Combat Evolved Forum
This topic has moved here: Subject: Little Things We Took for Granted
  • Subject: Little Things We Took for Granted
Subject: Little Things We Took for Granted

821. Not wanting to beat game on legendary.

[Edited on 11.25.2009 2:58 AM PST]

  • 11.25.2009 2:58 AM PDT

822. Beating the game on legendary

  • 11.25.2009 11:58 AM PDT

startin off with plasma pistols in multiplayer

those were the -blam!- in h1

  • 11.25.2009 1:11 PM PDT

Posted by: pebrswel
startin off with plasma pistols in multiplayer

those were the -blam!- in h1

oh no that was horrible lol.

anyways continuing the count

824. oh the many glitches on campaign

  • 11.25.2009 8:36 PM PDT

Why are you guys still posting here?

  • 11.25.2009 11:05 PM PDT
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Wort, wort, wort!

Because this is a bloody great thread, mate!

  • 11.26.2009 12:19 AM PDT

Posted by: Sp4rksLT
Because this is a bloody great thread, mate!
That's a new one.

  • 11.26.2009 5:48 AM PDT

Great Story line & Soundtrack

[Edited on 12.09.2009 12:13 PM PST]

  • 12.09.2009 7:51 AM PDT

Halo 3 is where the morons of the universe congregates.

I am thinking of an old story. "Three Billy Goats Gruff" (hint the troll dies at the end)

Posted by: zarrowsmith
If you had an electron microscope, you still couldn't find the -blam!- I don't give.

828. Actual phisics. Not Halo Fisics.

  • 12.09.2009 12:10 PM PDT
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829. Legendary setting where you actually had to FIGHT to stay alive.

830. A LENGTHY campaign that had a good story with a good twist.

831. A weapon set that kept a player from running through the game on spray and pray mode.

832. REAL. EMOTION. being created for the player.

833. being afraid of the Flood. truly afraid.

834. and for me, finally, absolutely HATING the monitor, and dreading the next locked door on The Library.

edit: sorry, 835. Actually having timed missions where the game would explode when the timer hit 0, at the end or not.

[Edited on 12.11.2009 12:58 AM PST]

  • 12.11.2009 12:56 AM PDT

But there's no sense crying over every mistake.
You just keep on trying till you run out of cake.
And the Science gets done.
And you make a neat gun.
For the people who are still alive.

836. The game that started it all...

[Edited on 12.11.2009 2:28 AM PST]

  • 12.11.2009 2:27 AM PDT

Being 100% awesome, 110% of the time.

837.
No magical sword that let you fly from one end of the universe to the other.

838.
60 rounds in the assault rifle.

whoever gets #1000 better make it special.



[Edited on 12.15.2009 11:00 AM PST]

  • 12.15.2009 10:56 AM PDT

The pure Bad Azzness of the game.
#839

[Edited on 12.15.2009 4:36 PM PST]

  • 12.15.2009 4:35 PM PDT
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tihs dope ass signiture is back yo trhrpw those arms up

840. Scoped pistol

(Most probably been done but I'm not gonna go through 29 pages, so...)

  • 12.15.2009 6:19 PM PDT

841. The shadows on Master Chief's helmet that were always there.

  • 12.16.2009 3:27 PM PDT
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impossible difficulty

  • 12.17.2009 4:47 PM PDT
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"I wonder how much blood you can lose from superficial wounds before you die."
-Shishka

"A hero need not speak. When he is gone, the world will speak for him."
-Believe

All counter-arguments to evolution are based on a gross misunderstanding of the theory.

843. Black armor in multiplayer.

  • 12.18.2009 1:41 PM PDT
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The awesome mp level blood gulch

  • 12.18.2009 2:53 PM PDT

845: Best campaign ever

  • 12.19.2009 9:59 PM PDT

DMH | TMA | Blueprint

Can't be too careful with your company. I can feel the devil walking next to me.

846. Sitting on the couch with your pal playing AotCR Legendary.

847. There are no words to describe this.

[Edited on 12.19.2009 10:02 PM PST]

  • 12.19.2009 10:02 PM PDT

I am human, I am good and bad as well. But I try my hardest to stay good. And some of the things I do and say may be bad. Or just not too good, but I do try.

So with that said I don't fault you. I mean your only human, good or bad.

Stat and Sig

848.the best graphics over all

  • 12.19.2009 10:22 PM PDT

Here is my youtube homepage. Be sure to visit and subscribe!

The fizzieness of the grenades, then the massive splash animation explosion

  • 12.20.2009 12:09 PM PDT

DMH | TMA | Blueprint

Can't be too careful with your company. I can feel the devil walking next to me.

850. The tiny animation of the safety being turned off on the Assault Rifle.

  • 12.20.2009 5:06 PM PDT

I am a work in progress...

851: Staying up at 11 playing The Library in the dark and freaking out whenever a carrier arrives..... on easy

  • 12.20.2009 6:57 PM PDT