Halo: Combat Evolved Forum
This topic has moved here: Subject: Little Things We Took for Granted
  • Subject: Little Things We Took for Granted
Subject: Little Things We Took for Granted

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73. Nonlinear campaign

  • 11.03.2008 3:24 PM PDT
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74. Consistency

  • 11.03.2008 3:54 PM PDT

GT: jaymanxyz2

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75. Hellish Elevators (The Library one)

  • 11.03.2008 3:59 PM PDT
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76. plasma pistols that could be used as effective weapons when in dire need. loved those things.

  • 11.03.2008 4:53 PM PDT

Posted by: Breezy131
74. Consistency
QFBOT!

77. Human weapons & Covenant weapons had different niches.

i.e. human weapons good against flesh & armor, Covenant weapons good against shields

  • 11.03.2008 6:35 PM PDT

GT: jaymanxyz2

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78. Non-controllable Wraiths (Good or bad? You decide.)

  • 11.04.2008 5:11 AM PDT

78. Pistol + Hunter... you know the rest.

: )

Edit: woops! I clicked on 74 as a reply; forgot there was more underneath - stupid me.

[Edited on 11.04.2008 9:40 PM PST]

  • 11.04.2008 10:15 AM PDT
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Posted by: dazarobbo
75. Pistol + Hunter... you know the rest.

: )

75?

...

80. Useful Overshield.

  • 11.04.2008 10:43 AM PDT

DIUTYAUSDPOI

340083 Coagulated Derelict

"Zombies.Gentlemen at times like these our capacity to retaliate must be and has to be massive,to deter all forms of aggression."-JFK

81.Full mark 5 armor.

  • 11.04.2008 1:56 PM PDT

82. The Elite Zealot at the end of Assault on the Control Room that jumps out of the darnkess.
It was quite surprising and an oddly memorable moment that I relish every time I come across it.

What happened to 76-79?

[Edited on 11.04.2008 2:14 PM PST]

  • 11.04.2008 2:13 PM PDT

GT: jaymanxyz2

My favorite group.

83. Awesome Flood-Sentinel battles.

  • 11.04.2008 3:24 PM PDT
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crazy ammo

  • 11.04.2008 4:46 PM PDT
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85. Playing the early levels & not knowing about 343 Guilty Spark or The Flood yet.

86. Driving the Scorpion Tank while having control of the Cannon & chain gun.

87. Not having Elites in Multiplayer.

88. Getting out of the maps. Campain & Multiplayer.

89. The original Narrows bridges in campain mode.

90. Not being able to Duel Weld. Also losing the ability to Duel weld the Needler.

91. Battle Creek being Battle Creek, not Beaver Creek.

92. Massive sniper ammo.

93. Original large transporters doors.

94. Playing Rat Race with Cammo. Damn those rooms were dark...

95. FoeHammer in the Pelican.

96. The ending on Legendary when Sgt. Johnson was huging an Elite.

97. Massive Lan Parties in a smokey room with friends every Friday & Saturday night.

98. Microsoft stilled had control of Bungie & was involved in there decision making.

99. Secondary weapons being hidden from everyone else, until you exposed it.

100. Extremely fast weapon fire with Turbo buttons.

  • 11.04.2008 7:34 PM PDT

101. No useless weapons.

  • 11.04.2008 8:24 PM PDT

GT: jaymanxyz2

My favorite group.

Posted by: chickenlittle
101. No useless weapons.


QFT.

102. The Crewman (Pillar of Autumn)

  • 11.05.2008 4:45 AM PDT
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Posted by: Unknown_Hero
Posted by: SpanishMASH
41. An actually fun and epic campaign, where every level is good.


I disagree with this, because several levels of Halo CE sucked but anyway

6.2. The active camo actualy worked


Ill give you the library, as some people hate it, don't know why.

  • 11.05.2008 7:26 AM PDT
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Something to do with stuff.

103. The Pillar of Autumn

104. The invincible marines (the ones that come if you kill Keyes)

  • 11.05.2008 8:17 AM PDT
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R.I.P. Halo 2
11/9/04 - 4/15/10

- B( )B

105. Driving physics.

  • 11.05.2008 8:18 AM PDT
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Something to do with stuff.

106. The better epic Warthog drive

  • 11.05.2008 8:18 AM PDT

107. Blood spurted when you shot flesh.

  • 11.05.2008 12:54 PM PDT
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108. Rocket Launcher felt like a power weapon.

  • 11.05.2008 2:32 PM PDT
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109. A shotgun that could actually kill people from across a room.

[Edited on 11.05.2008 4:47 PM PST]

  • 11.05.2008 4:46 PM PDT

110. The sniper took careful aiming to get a headshot.

  • 11.05.2008 5:48 PM PDT

GT: jaymanxyz2

My favorite group.

Posted by: WickLC1
109. A shotgun that could actually kill people from across a room.



Sorry, already said that.

110. Arcing Fuel Rods.

  • 11.05.2008 5:49 PM PDT
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Posted by: marathonman117
Posted by: WickLC1
109. A shotgun that could actually kill people from across a room.



Sorry, already said that.

No, I already said that.

Look, it's ok if we have a few repeats now and then, methinks. We can't possibly keep track of the whole thread.

Anyway...

111. Good storytelling. As opposed to Halo 3, I actually felt suspense building up towards the end of AotCR and the horror in the Flood levels.

  • 11.05.2008 6:36 PM PDT