- last post: 01.01.0001 12:00 AM PDT
mm07 didn't even post on the second page... how could he bump his own topic?
I live in cleveland and play soul calibur, soul calibur 2, and halo:CE with a very large community of gamers. A friend of mine named Nash (tournament winning street fighter, and tekken player, and now an incredibley solid and potential soul calibur 2 player) recently told me "Be cheap, and don't think about it, because then you might feel bad, and then you might stop doing it... and then you'll lose." And that basically sums it up.
In my mind there are two types of gamers, there are compeditive and there are casual. The tournament players and the people who are content with beating on their crappy group of friends. And to tell you the truth, the casual gamers really don't have any place to make any kind of demand or recommendation to the sequel. Because they have biased and uneducated opinions about the work in progress. I honestly feel that in order to maintain any continuity balance and pride in the halo multiplayer enviornment the Halo national tournment winners should be paid to be correspondants to bungie to input their feedback and beta test the game. There are no people who have a better say in what should stay, what should be tweaked, what should go etc than the best players of the game. Because frankly they know more about exploiting the game to it's full potential than even the developers.
I'm not trying to be hatefull at all, but i'm just calling it like i see it. Soul calibur for dreamcast a cult hit, and incredibly deep fighting game, (and despite it's exploited glitches) also incredibley balanced. But soul calibur 2 was created with the mentality to bring more of namco's tekken players into playing another franchise. Many might say (in namco's defense) well they are certainly entitled to make more money. But the reality of the situation is they alienated just about all of the top rated players from the first game. People that never stopped playing the game untill the sequel came out. People that continously traveled the country in search of winning another big tournament prize for 3-4 years. Now if you ask many of the SCI greats about SCII you'll most likely here that the game is garbage, some still play on a semi-compeditive level, but the game turned from bulldog to turtle in one single bound. It is technically a sequel, but no where near the same game we came to know and love.
Now i'm not saying "fear for halo" But i am saying that the halo community needs to inform itself about the true nature of the game. And learn to play it the way best players play. Not by their own made up "house rules" that no one beyond thier small group of friends abides by. Find out why they really call it ... "combat evolved." and maybe you'll decide to do a little evolving of your own.
here's a little starter.
www.thegtc.com