- Bapabooiee
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- Fabled Legendary Member
Yes, but that's just a matter of switching values, not creating unique content. I wouldn't imagine anyone would want to create bitmaps, BSPs, or any other tag files via only hex-editing xD
But of course, hex-editing is just fine for, as I said, modifying existing maps. A lot of stuff is more-than possible by editing values/references within the map. But like I said, you'll need the HEK tools to create and compile unique content such as maps, bitmaps, and vehicles.
May I ask how you imported extra tags in to a compiled Halo .map file with only a hex editor, if at all? Or do you just know Halo's internal map structure that well? >:3