- last post: 01.01.0001 12:00 AM PDT
I have an idea that should be used for every game, but I only came up wit it now, so I believe it should at least be experimented with, if not used. You know how DVD's (used for movies) sometimes have that feature, where they have scene selections? If you don't understand, I mean like, the movie is split into the major scenes, and so it is easy to filter through to the best parts, for after you have already watched the movie the first time, (see where I'm going with this?) this should be applied to video games as well. Maybe as a bonus feature after completing the game on a certain difficulty. This way, when people have already played the game, they can cut to the most epic scenes of the game, and dive right into the action. Feel free to take liberties on this idea, and maybe even make these "cut too's" (i'll refer to them as C2's from now on) available to multiplayer maps.
Although my programming skills are limited (about a year using delphi 4 and some basic introduction to Java) I believe it would be incredibly easy to incorporate, even as a last minute type thing. The C2's could simply be pictures that link to checkpoints that are already established in the game. So it would simply be a matter of making a list of scenes and then making every picture a link to the nearest check point in the game.
Feedback on the C2's would be appreciated, also if the idea is used, a subtle aknowledgement would be nice, but of course im just saying lol.
Sgt. Tango