- Judge
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- Exalted Legendary Member
Saint Judge is my true gamertag. Search Bungie.net for my stats. (this account is fixed to my old email)
Current Email --> rcyoungs@hotmail.com
“No One Respects a Talent That is Concealed.”
-Desiderius Erasmus-
....I had helped DarkZero a little with his rant...but never had the chance to write mine until i got home. Anyway i got about 10 players of my friends list that are already quitting Halo 2 for good...on live anyway. We found that deleting all of your halo 2 files on your memory wipes the download completely....so it lets you freely keep it the way it was. Meaning that playing halo 2 system link without the update is above and beyond xbox live's updated version. A few things changed that needed too.....flag bouncing. glitches, stand-by...or at least thought to be...and a few other great things. Although some things were told to gamers through bungie a week ago or so that other changes would be added like changes to grenades, dualing, brute-shot, meleeing.....seemed good at the time, but wtf? Too many people forgot to realize that about 90% of gamers BIGGEST problem was the cheaters and stand-byers. Ok so bungie made a patch to fix it.....good keep it that way.....although i dont remember anyone ever having too much problems with dual wielding, or grenades, or melee's.....at least the only people who did complain was those who couldn't counter it or couldn't find a way around it... Now playing halo 1 was good, it was different and fun, but after playing it for 3 years like myself there was a need for a change...something to have the same feel, but not the exact same. Halo 2 was the change...except the stand-by, but we knew it was going to be fixed and playing halo 2 the way it was supposed to be played was coming. Now think about those all these people everywhere that play halo and tell em that they weren't noobs to begin with.... so why change it? Why make it so that the pro's and veteran gamers that took time to improve skills over the endless years to be better then what they began with, were to only be shot down by unskilled noobs to halo. Thats what this update really does and everyone knows it.....i do however see a few changes that make sense such as the brute shot, and melee hits (but is way too strong than it should be). However when you make an update to make the game somewhat like its predecessor is pure stupidity, why then would millions or even billions of people wait three years for the same damn game? Halo 2 had to be the best game for xbox live because it's multiplayer was good, and because it was NEW, and had more things to do and more things that changed the way you played. Dual wielding changed the fact that meeting a person one-on -one would give you the upper hand because you had 2 weapons....let me say that again 2 weapons. Now what happens when you dual wield against a single wielder? You...by common sense and physics...should beat your opponent because you fire off more bullets and fire power then they do. Now to avoid that situation you should automatically know to stay a distance well beyond there range so that they dont gun you down faster, because most of the time you should see there are dualing. Theres a counter for each, and makes it plenty enough to deal with. But making dualing weaker is like having players go back to the single dualing on halo 1 using AR's on each other and seeing who has better luck. Basically the update "fixed" dual wielding by making it only a misc. thing to do....just so holding a second weapon might be cool. WOW and to think that one might want to use duals to get an advantage?...nope cuz everyone likes to just watch the master chief/elite use duals for no reason..(much sarcasm involved) Secondly the grenades....i have no problem with them in the first halo, ask anyone of my buds im sure they'll tell you i was a frag wizard. Well along with the new game of halo 2 i had to change the way i threw them. They only went half as far and it was hell to get it to aim right again. Regardless i wanted frags to be instant kill, but more over i wanted to challenge myself then just frag killing.... i wanted to force myself to use other things, other weapons, so that i could be a balanced player knowing how to use every weapon on the game. But as far as i can see, after the AU you can go online and just press the left trigger all you want at the exact right times to kill someone, you dont even have to fire a bullet off. Now when you state that you should be able to "see" grenades come at you and be able to dodge them thats called impossible. Period. There is no way you can play halo for ever and not get caught of guard by a grenade. Think about a player that sits-tight around corner and then throws one right at your feet? Being that they got the surprise shouldn't you get the chance to at least try and survive or run away to recharge shields? Yea i think so. Even i think a frag death is a little cheap for having high-tech armor such as the master chiefs....and grenades did just fine for me by wounding opponents, not killing them. Cuz a person could kill you still, but the grenade you last got off could be a way for you teammates to get the point back. Games seem to be more of luck know then ever, why should those that gained exp. and be better than others be punished by losing all they have accomplished over the few years of playing. Why should soo much skill go to waste? I played halo so that i could end up being ranked to people of my skill, and then trying to find ways of out-doing them and getting even better, challenging myself yet again i state. But all i see know is that my skill is out the window and i rank the same as everyone else in the world at this game. Everyone that plays now has a chance of beating anyone else. Sure there are other factors involved within winning games but heres an example: I spent all night on April 16th raising my rank of team slayer, i went from 17 to 20, and i was satisfied. (Knowing stats wound be erased i wnated to see how far i could get for fun and the satisfaction of knowing i could get there after the stats reset.) Within the next three days i played team slayer again i lost my rank 20 and stopped at 19 seeing this update as the problem. Using the same teamwork and communication as i had nights before, it failed....more than once at the games we played. We might've been out-played sure....but not when you play people a "little ways" below you ranking. Im not calling myself the best halo player ever known, but nor am i a noob. Im a regular halo fan trying to get the game back to were it was fair. Pro's worked to get there, veterans all the same, and noobs have the challenge that lies ahead of them to play and practice, and find skills to develop. But what this sytem was is all but gone, pros, veterans, noobs, can all go out and play the same . Theres no way to tell who is better, or who needs improvement, or whose better at this or that....its just a lucky game that may or may not turn in your favor, ....if your gonna play halo 2 on xbox live anymore fine i wont stop you....i might still play myself, not anything more than trainning though. But matchmaking games are just as predictable of winning as the easy it is to filp a coin. Heads or tails you choose, its luck, chance, no skill. Halo 2 has dropped in my favorite online game (and Rallysport Challenge 2 has moved up), but at least i'll be having the time of my life playing with those of my friends on system link lan parties playing the old halo 2, without the update. As far as im concerned bungie, halo 1 and halo 2 only differences are the graphics and the new halo 2 models....good job. ....If however, you want to regain some of the most precious halo fans and players change it back for god's sake....we never got to play Halo 2 the way it was supposed to be played, cuz of the stand-by and things. It was already fun cuz you could play trainning or custom made games without rank, and stress of losing a game. Thats why its there to have fun, ranks are there for competition , to see who is better than who, and to have players challenge themsleves to step up there game by making better communication between teammates and thinking critcially. All there is to it is a sense of running around and pulling triggers. How many ways can i state it for you? Halo 2 is no longer a skill, teamwork, and thinking game, exp. that players have had is gone and i can tell you no more of who is a pro to a noob. I just hope to god that Conker: Live and Reloaded has good online game qualities so that i have a reason to keeping playing on live. I mean of course bungie wouldn't want to be at fault for losing gamers off xbox live would they? (just to let everyone know there is to be typo's expected, this took me a half-hour to write out.....thank you)
[Edited on 4/20/2005]