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Subject: eh
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When reading the article about the AU and maps on IGN today, they mentioned in passing that while people can still push the standby button, they will no longer be able to move freely around the level after doing it. Whether that's true or not, I have no clue.

  • 04.19.2005 6:10 PM PDT
Subject: Weekly What's Update: Massive Attack!
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1-800-4-MY-XBOX couldnt help.

  • 04.19.2005 6:12 PM PDT
Subject: New Update.....fixing what is not broken????
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Saint Judge is my true gamertag. Search Bungie.net for my stats. (this account is fixed to my old email)
Current Email --> rcyoungs@hotmail.com

“No One Respects a Talent That is Concealed.”
-Desiderius Erasmus-

....I had helped DarkZero a little with his rant...but never had the chance to write mine until i got home. Anyway i got about 10 players of my friends list that are already quitting Halo 2 for good...on live anyway. We found that deleting all of your halo 2 files on your memory wipes the download completely....so it lets you freely keep it the way it was. Meaning that playing halo 2 system link without the update is above and beyond xbox live's updated version. A few things changed that needed too.....flag bouncing. glitches, stand-by...or at least thought to be...and a few other great things. Although some things were told to gamers through bungie a week ago or so that other changes would be added like changes to grenades, dualing, brute-shot, meleeing.....seemed good at the time, but wtf? Too many people forgot to realize that about 90% of gamers BIGGEST problem was the cheaters and stand-byers. Ok so bungie made a patch to fix it.....good keep it that way.....although i dont remember anyone ever having too much problems with dual wielding, or grenades, or melee's.....at least the only people who did complain was those who couldn't counter it or couldn't find a way around it... Now playing halo 1 was good, it was different and fun, but after playing it for 3 years like myself there was a need for a change...something to have the same feel, but not the exact same. Halo 2 was the change...except the stand-by, but we knew it was going to be fixed and playing halo 2 the way it was supposed to be played was coming. Now think about those all these people everywhere that play halo and tell em that they weren't noobs to begin with.... so why change it? Why make it so that the pro's and veteran gamers that took time to improve skills over the endless years to be better then what they began with, were to only be shot down by unskilled noobs to halo. Thats what this update really does and everyone knows it.....i do however see a few changes that make sense such as the brute shot, and melee hits (but is way too strong than it should be). However when you make an update to make the game somewhat like its predecessor is pure stupidity, why then would millions or even billions of people wait three years for the same damn game? Halo 2 had to be the best game for xbox live because it's multiplayer was good, and because it was NEW, and had more things to do and more things that changed the way you played. Dual wielding changed the fact that meeting a person one-on -one would give you the upper hand because you had 2 weapons....let me say that again 2 weapons. Now what happens when you dual wield against a single wielder? You...by common sense and physics...should beat your opponent because you fire off more bullets and fire power then they do. Now to avoid that situation you should automatically know to stay a distance well beyond there range so that they dont gun you down faster, because most of the time you should see there are dualing. Theres a counter for each, and makes it plenty enough to deal with. But making dualing weaker is like having players go back to the single dualing on halo 1 using AR's on each other and seeing who has better luck. Basically the update "fixed" dual wielding by making it only a misc. thing to do....just so holding a second weapon might be cool. WOW and to think that one might want to use duals to get an advantage?...nope cuz everyone likes to just watch the master chief/elite use duals for no reason..(much sarcasm involved) Secondly the grenades....i have no problem with them in the first halo, ask anyone of my buds im sure they'll tell you i was a frag wizard. Well along with the new game of halo 2 i had to change the way i threw them. They only went half as far and it was hell to get it to aim right again. Regardless i wanted frags to be instant kill, but more over i wanted to challenge myself then just frag killing.... i wanted to force myself to use other things, other weapons, so that i could be a balanced player knowing how to use every weapon on the game. But as far as i can see, after the AU you can go online and just press the left trigger all you want at the exact right times to kill someone, you dont even have to fire a bullet off. Now when you state that you should be able to "see" grenades come at you and be able to dodge them thats called impossible. Period. There is no way you can play halo for ever and not get caught of guard by a grenade. Think about a player that sits-tight around corner and then throws one right at your feet? Being that they got the surprise shouldn't you get the chance to at least try and survive or run away to recharge shields? Yea i think so. Even i think a frag death is a little cheap for having high-tech armor such as the master chiefs....and grenades did just fine for me by wounding opponents, not killing them. Cuz a person could kill you still, but the grenade you last got off could be a way for you teammates to get the point back. Games seem to be more of luck know then ever, why should those that gained exp. and be better than others be punished by losing all they have accomplished over the few years of playing. Why should soo much skill go to waste? I played halo so that i could end up being ranked to people of my skill, and then trying to find ways of out-doing them and getting even better, challenging myself yet again i state. But all i see know is that my skill is out the window and i rank the same as everyone else in the world at this game. Everyone that plays now has a chance of beating anyone else. Sure there are other factors involved within winning games but heres an example: I spent all night on April 16th raising my rank of team slayer, i went from 17 to 20, and i was satisfied. (Knowing stats wound be erased i wnated to see how far i could get for fun and the satisfaction of knowing i could get there after the stats reset.) Within the next three days i played team slayer again i lost my rank 20 and stopped at 19 seeing this update as the problem. Using the same teamwork and communication as i had nights before, it failed....more than once at the games we played. We might've been out-played sure....but not when you play people a "little ways" below you ranking. Im not calling myself the best halo player ever known, but nor am i a noob. Im a regular halo fan trying to get the game back to were it was fair. Pro's worked to get there, veterans all the same, and noobs have the challenge that lies ahead of them to play and practice, and find skills to develop. But what this sytem was is all but gone, pros, veterans, noobs, can all go out and play the same . Theres no way to tell who is better, or who needs improvement, or whose better at this or that....its just a lucky game that may or may not turn in your favor, ....if your gonna play halo 2 on xbox live anymore fine i wont stop you....i might still play myself, not anything more than trainning though. But matchmaking games are just as predictable of winning as the easy it is to filp a coin. Heads or tails you choose, its luck, chance, no skill. Halo 2 has dropped in my favorite online game (and Rallysport Challenge 2 has moved up), but at least i'll be having the time of my life playing with those of my friends on system link lan parties playing the old halo 2, without the update. As far as im concerned bungie, halo 1 and halo 2 only differences are the graphics and the new halo 2 models....good job. ....If however, you want to regain some of the most precious halo fans and players change it back for god's sake....we never got to play Halo 2 the way it was supposed to be played, cuz of the stand-by and things. It was already fun cuz you could play trainning or custom made games without rank, and stress of losing a game. Thats why its there to have fun, ranks are there for competition , to see who is better than who, and to have players challenge themsleves to step up there game by making better communication between teammates and thinking critcially. All there is to it is a sense of running around and pulling triggers. How many ways can i state it for you? Halo 2 is no longer a skill, teamwork, and thinking game, exp. that players have had is gone and i can tell you no more of who is a pro to a noob. I just hope to god that Conker: Live and Reloaded has good online game qualities so that i have a reason to keeping playing on live. I mean of course bungie wouldn't want to be at fault for losing gamers off xbox live would they? (just to let everyone know there is to be typo's expected, this took me a half-hour to write out.....thank you)

[Edited on 4/20/2005]

  • 04.19.2005 6:48 PM PDT
Subject: Glitching
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Yes lag is heavily increased as predicted, I have so far seen no standby, but well, many glitches are stil being taken advantage of. Zanzibar super jump, Burial mounds super jump and a few others still exist and was dissappointed to see they did not get fixed, perhaps in the next update?

  • 04.19.2005 6:50 PM PDT
Subject: New Update.....fixing what is not broken????
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Nice Job Judge!! :) I understand what you mean. Bungie must not have been thinking!!

GIVE US A COUNTER-PATCH NOW BUNGIE!!!

  • 04.19.2005 7:03 PM PDT
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if any one reads this page help meee!!!!!!!!!!!!!!!! i just got the auto update and it now takes about two min. to get into my friends list has this happened to anyone else. if so post how to fix plzzz. i need to play normal

  • 04.19.2005 7:18 PM PDT
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Give me a break, because of this patch winning is now dictated purely by luck? Please. Sure I don't like every single thing the patch changed (power of the grenades being my main gripe), but I won't go so far as to to say that all strategy and tactics are now useless and that this game is now a twitch shooter.

Bungie decided to make these tweaks because of all the people crying for a return to Halo CE and Halo 1, now that they've made some of the requested changes people are crying again. There's obviously no way for them to win.

The so called pros preach "adapt and overcome"... why not do it now?

  • 04.19.2005 7:19 PM PDT
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Secondary is usless but if u have 2 people do'in standby(host) it still works.Super jumps still work in a ton of the maps

  • 04.19.2005 7:23 PM PDT
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I definitely appreciate Judge's comments too, thanks for stating your mind in a mature manner. You dislike things about the game but you didn't curse Bungie's lives or anything like that haha. From what I've seen these boards could use more people like you man, kudos.

  • 04.19.2005 7:27 PM PDT
Subject: for those cheaters out there!!!
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Lets hope they can stop the cheaters in the game like the stand buy thing that we all ran in to.

I know that we all hate it that just show that these people really can't play if they didn't have a stand buy button on there modem.Take that away from them and they will suck at the game yes you know who i'm talking about them cheaters.
So i hope BUNGIE FIX THAT TO. I HOPE I HOPE.

I will know who is the cheaters after these gose up...

Thanks: And good gamming and lets have fun and play far ok ..

  • 04.19.2005 7:27 PM PDT
Subject: WHY!!!???
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Posted by: DarkZero
I can't believe people are actually going for this update. Every veteran player I have spoke with fervently hates the update. Dual wielding is utterly useless now. I've countered every combo, and have had mine all countered by the SMG. Where is the point in even bothering if all you have to do is grenade, or melee? One of the greatest signs of Halo 2's changing nature was Dual Wielding. And now it's gone.


Why don't people understand that dual wielding is an ALTERNATIVE to single wielding, NOT superior. That is the design behind the game. Dual wielding is not obsolete, you are supposed to have choices, and sometimes you are making the wrong choice in dual wielding. The point is that if you are good enough, no matter what weapon you have, you can take somebody else out, whether you just spawned or whether you have dual smg's. That is the point, people!

If you can't take somebody down, that's your problem, not the update's. The update just makes it more recognizable.

Like I've been saying, learn to AIM, buddy. You're going to have to do something other than hose down with your dual smg's now that skill has been brought back to this wonderful game.

How is spamming two smg's or an smg/plasma rifle skill?????? I don't understand that logic..

You know what takes skill? You getting the drop on me with dual wielding, me turning and nading you, then rushing up to beat you down. All in a split second, you were outsmarted and out-maneuvered. Before, this was not an option, whoever shot first won, always.

It's not "veterans" that are upset. It's noobs that have learned to milk the dumbed down FPS style that Halo 2 turned into. Dual wielding takes no skill, no aim (they FINALLY removed the auto aim).

Here's a question for you Dark...

Assume that it's before the update. I spawn near nothing, you spawn near a battle rifle or a rocket launcher. You win. Are you the better player?

Now, I would at least stand a chance against you, it all depends on what choices I make to do that in our firefight. Before, my only option was to a)camp you out and get the drop on you, or b) hopefully hit you with a nade with a RIDICULOUSLY long fuse, plus pump HALF an smg clip into you. That's ridiculous. How am I supposed to get close enough to do that?

If you don't like the update.... Stop playing or get some skill. It's not that hard to dodge a nade (though it is harder to throw one accurately), and it's certainly not hard to keep someone at a safe distance to not be melee'd.

People who say weapon choice does not matter at all are showing themselves to be the true noobs... A rocket launcher is still a rocket launcher, dude. If you can't kill a dude with an smg that's your own fault.

  • 04.19.2005 7:43 PM PDT
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Posted by: Pwnocchio
Why don't people understand that dual wielding is an ALTERNATIVE to single wielding, NOT superior.


EXACTLY! You could have stopped here, but the whole post was solid.

  • 04.19.2005 7:50 PM PDT
Subject: New Update.....fixing what is not broken????
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Just a side note, a great truth I have heard is that a game should never bend to the fanboys. And still, the original system was fine. I understand the idea of adapting, but it's into a pattern that I held with Halo 1 for almost 3 years. Do we want to go back into ideas and strategies that we used for that long? Overcoming is good, and believe me, I've tried, but the game really is predictable now. And I would believe the quote means about learning how to beat people and tactics. But I want it to be noted that the real problems weren't looked into. The plasma pistol is still in action, and that is a spectacular let down. I know its usage, but I still don't like the weapon.

  • 04.19.2005 8:06 PM PDT
Subject: Weekly What's Update: Massive Attack!
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what the?!?!?! this update fixed NOTHING....The biggest thing i was waiting for it to fix or at least help was standbying, and it did hardly ANYTHING to it. I was so dissapointed.....what happened?

  • 04.19.2005 8:17 PM PDT
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Dark, I agree the PP is a bit of a letdown. And before someone says "but I killed you in two shots, how is it a noob combo?"... it's a noob combo because EVEN a noob could put it to good use with just a bit of experimentation with it. I just don't think this update is as big of a letdown as some people would like to lead on.

BOAlpha, perhaps you were expecting too much? As far as I know, Bungie addressed everything they said they would... maybe a bit more. Remember that they can't make people stop using standby, they can only make it less worthwhile. The people can still push the button.

  • 04.19.2005 9:06 PM PDT
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does anyone else think that they tweaked other weapons too? I swear either i've had the best connection ever lately or the shotgun got an upgrade.

I am also sceptical of the patch, not because of melee and gernades, but because in my second game on monday when the patch came out i got standby-ed. Also, super bouncing didn't get fixed and i thought i remember that glitch being published in some gamer magazine. Oh well.

  • 04.19.2005 10:05 PM PDT
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Wow the lag due to the update is terrible, I have been leveling up without the standby pos people, but I have lagged out, lost twice to guys I could even see when they were killing me close up etc. Its terrible right now. Other than that the update is awesome. The fine tuning takes a while to get used to and I love that the auto aim on the pistol has been toned down. I still have my accuracy but when most of the fights because other people don't shoot as well with it.

  • 04.19.2005 10:27 PM PDT

Trespassers Will Be Shot,
Survivers Will Be Shot Again!!

i think the only people who are pissed about this new update are people who used standby and the glitches to cheat and they are just making up a lie...... the update rocks thanks alot bungie u made this game a whole lot better now i wont get people who standby me

  • 04.19.2005 11:51 PM PDT

Trespassers Will Be Shot,
Survivers Will Be Shot Again!!

Posted by: BOAlpha
what the?!?!?! this update fixed NOTHING....The biggest thing i was waiting for it to fix or at least help was standbying, and it did hardly ANYTHING to it. I was so dissapointed.....what happened?


i think that maybe this guy might be a cheater he is making up a lie the new update rocks!!

  • 04.19.2005 11:52 PM PDT
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since i downloaded the au i cant get in to any games. My xbox freezes all the time and i cant join parties. Before the au i rarly even lagged at all and always had a good connection. On the rare occasion that i do get in a game it runs fine but it takes forever to get into one game. Is there anyhting i could do like redownload the au or something because its really agrivating.

  • 04.19.2005 11:57 PM PDT
Subject: Weekly What's Update: Massive Attack! / wierd optimatch update ...
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ok yeah i asked people on live and thats what they told me, they also told me that i happens when ur internet doesnt work and you fix and get right on after you fix and it does that ty. Bungie i thought we were going to have 2v2 now umm oh well

NEW MAPS MONDAY HELL YEAH CONTAINMENT I SO F$#&ING HUGE ITS GOING TO BE KICK A$$.

  • 04.20.2005 3:39 AM PDT
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Nick E NycE and ReklesS get on the board every god damn week with their cheating, why dont you just take them off the leaderboard if you know that they are cheating!!!

  • 04.20.2005 5:00 AM PDT
Subject: Weekly What's Update: Massive Attack!
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I just got my May issue of Game Informer magazine, and there is a short article on the new multiplayer maps. but they stated that the retail disk will be available on May 28th, Is this info Accurate??

  • 04.20.2005 7:02 AM PDT