Halo 2 Forum
This topic has moved here: Subject: Why is there superjumps?
  • Subject: Why is there superjumps?
Subject: Why is there superjumps?

i have searched all of youtube and google but i cant seem to figure out why there are superjumps in halo 3. what did bungie overlook that allows these amazing bounces to happen, and what did they fix in halo 3 that doesnt allow them?

  • 02.24.2009 9:22 PM PDT

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It was a Geometry Error, we haven't found any such error that causes this effect to happen again...yet.. but thats it.

  • 02.24.2009 9:59 PM PDT

cool thanks man. but then what gives u such a high bounce???

  • 02.24.2009 11:50 PM PDT

Posted by: SharpC DOG
cool thanks man. but then what gives u such a high bounce???
Yeah, that's a good question that's never been fully answered. Where two texture maps come together there are sometimes gaps. Sometimes if you spin around fast you can see these lines before the games engine can recover soon enough. Jumping on these open seams is what gives the bounce.

As to why, maybe it's like a pressure launch where you try to go through those seams but you cannot, so you are bounced away. I don't really know but not all bounces are the same. You can do a partner bounce but because you are descending a much shorter distance, you don't go as high.

  • 02.25.2009 12:13 AM PDT
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Their are bounces in Halo 3 but they dont take you any where and are completely useless. But look at some signs here, did you notice that in Halo 2 there are alot more places that you can crouch in to superbounce but in halo 3 they tried to reduce the amount of crouching spots to elliminate superbounces.

  • 02.25.2009 12:13 AM PDT

The sage of halo's pic explains it all.....STOSH

  • 02.25.2009 6:03 AM PDT

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I have to look for that video and then comment in this thread.

  • 02.25.2009 8:12 AM PDT

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The way that Halo 2's engine was designed the geometric layout of each piece was layed into itself made tiny cracks in some objects.

The player would drop through these cracks for a split second and then be forced RIGHT back out propelling them super fast.

If you open your friends list in game, the graphics engine will drop out and send more CPU power to opening the friends list, so when you close your list you can see these 'cracks' for a split second.

In Halo 3 they made it so that instead of propelling the player straight up, he would fall through the map instead; hence the reason why you sometimes just randomly fall through, and also Halo 3 ran off of a different graphics/physics, it isnt the EXACT same game so it shouldn't technically have super jumps. They built the engine's from scratch.

  • 02.25.2009 2:01 PM PDT

Posted by: TESTIKILLS
also Halo 3 ran off of a different graphics/physics, They built the engine's from scratch.
Really, I thought Bungie stayed with the HAVOC engine.

  • 02.25.2009 2:11 PM PDT
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Just like everyone else has been saying the small gaps in the ground is one part that propells you. When you crouch and let go but are still crouched (what you do for a super jump) the game a sight glitch. (dosent do anything accept help with super jumps) When you land in that crack and the game tries to force you out you would normaly do a slight jump but with the crouch in effect you "uncrouch?" and that SHOOTS you up. sorry if it is hard to understand what i am saying xD

  • 02.25.2009 5:01 PM PDT

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I love super jumps!!!

  • 02.25.2009 7:56 PM PDT

Posted by: scarecrow 003
I love super jumps!!!
lol, that about sums it up. It's all good stuff.

  • 02.25.2009 11:16 PM PDT