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  • Subject: Master Chief Speaking
Subject: Master Chief Speaking
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Does anyone else think that the Master Chief should talk more in Halo 2? Like make funny comments and stuff during the levels, not just the cut scenes. Or do you guys think that him not talking much make him seem tougher.

[Edited on 7/11/2004 3:54:47 AM]

  • 07.11.2004 3:52 AM PDT
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Master Chief is the type of soldier who talk for one reason: organize a way to kill things, lol. My dream is that the three Spartans who were "to far away" to recall to Reach befor it was distroyed (Halo: The Fall of Reach) will return and team up with MC. Hopefully there, we could have so dialog...they are called dreams for a reason, lol

  • 07.11.2004 4:30 AM PDT
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Meh talking out of cutscenes? Only the stupid marines do that.

I mean if he kills something and screams out "I GOTCHA!" like in some other games it would just ruin the experience.

  • 07.11.2004 7:03 AM PDT
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No, MC talking during the gameplay would ruin his enigmatic character.

  • 07.11.2004 8:17 AM PDT

SB-117

He just shuts up and does his job. He doesn't waste time and energy being a smart-ass.

I like the fact that MC's as quiet as a library as he's more mysterious that way too.

  • 07.11.2004 8:42 AM PDT
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Posted by: MC Sniper
Does anyone else think that the Master Chief should talk more in Halo 2? Like make funny comments and stuff during the levels, not just the cut scenes. Or do you guys think that him not talking much make him seem tougher.


No because then it would be an annoying James Bond game then!

  • 07.11.2004 8:48 AM PDT
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they did in farcry. the character is a rock-hard spec ops bloke and it would be good if he stayed that way but with the cheesy comments he makes during game he sounds like a holywood junkie. so no it would be -blam!- if they included in game speeches. cortana does that for him. bungie are geniuses i'm telling you. and AI inside your freking head, who the hell would have thought of that?

  • 07.11.2004 8:59 AM PDT
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ohhhh, so that's what blam is used for. -blam!-

  • 07.11.2004 9:00 AM PDT