- last post: 01.01.0001 12:00 AM PDT
Ok, I'm completing the updates for RetiNence. Let me clarify the ball launching statement.
Ball Launching
A hammer swing can multiply with another hammer swing, effectively increases its range exponentially. Meaning, as long as many people hit, the radius of effect can reach the entire field. So a player can launch a ball runner from over half way across the map as long as more than 1 person is hitting.
You don't have to be close or within the viscinity of the ball runner to launch him. As long as you are behind him and aiming at the bomb site, he'll fly. Any swing from the front will send him higher. And if you hit from a side, he will fly opposite you.
Thats all for basic tactics that I wanted to update. I can also add in a few advanced tactics, though.
Backdooring
At least that's what I think its called. You have a guy sneak behind the enemy when they have the bomb. If they play defensively, they will keep their bomber close to the spawn points. When the bomber gets close enough, the 'sneak' springs his trap and kills the bomber with a sword, grabs the bomb within inches of the site, and scores. Doesn't work on higher level players, nor offensive teams. Its a counter-defensive maneuver.
Pass-off
As I call it. You have the ball. You and a tank criss-cross in front of an opponent having the runner cross away from the bomb site. The runner spins and lets go of the ball, handing it of to the tank who crosses toward the site. Because you don't immediately loose your Grif color you still look like you have the ball. So the opponent goes after the wrong person. It sounds difficult but I've seen it work first hand.
Cross-over
Ball runner draws the opponents to one side of the map, preferably in the opponents territory. This leaves the middle open for your guys to take over. Have them stay still, and have the ball runner double back and cross over to the other side of the map behind your team. Your guys can clean up any one who follows you and doesn't pay attention to where they are stepping.
[Edited on 03.06.2009 11:54 PM PST]