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Subject: UNSC Ships and Ship Weaponry
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Maybe the low cruiser count is for the best, smaller agile ships seems like the best approach to dealing with the Covenant. So long as a ship is large enough to carry one of those three-consecutive round MAC cannons the Pillar of Autumn mounted, it should be plenty effective. (More so if its used creatively... imagine how effective 200 capital ships executing a variation on the "Keyes Loop" could be against the Covenant).

  • 07.12.2004 3:29 PM PDT
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though up agianst a covie assault carrier i dont think they'll live to fight agian

  • 07.12.2004 3:30 PM PDT
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the humans started using repair/refit stations to absorb covenant plasma torps. this would allow them to get an extra salvo of MAC's off.

do you really know what the keyes loop is?

  • 07.12.2004 3:32 PM PDT
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the year is 2552, you think they can't make missles work in space yet?!!!

  • 07.12.2004 3:32 PM PDT
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Amd the covie only have 1-90 billion....

  • 07.12.2004 3:34 PM PDT
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the humans well blow up but to bad the Spartans were whiped out

  • 07.12.2004 3:35 PM PDT
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not all the Spartans.

  • 07.12.2004 3:35 PM PDT
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how many elites can take a Spartan?

  • 07.12.2004 3:36 PM PDT

Posted by: Draerden
Missiles... can't... function... in... *looks totally whacked* You've got to be kidding me? Where the hell did you get that idea? The space shuttle is a giant freakin' guided missile...


HAHAH, so true!

  • 07.12.2004 3:37 PM PDT
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how many elites take a sparten? well, it depends. are you playing easy, normal, heroic, legendary?

  • 07.12.2004 3:39 PM PDT
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generaly i think a group of black elites with the son-of-a--blam!- sticks can take a spartan out

  • 07.12.2004 3:40 PM PDT
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usually

  • 07.12.2004 3:42 PM PDT
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well ya think the pistol human is comin back or a different type

  • 07.12.2004 3:43 PM PDT
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now ur just getting off topic.

  • 07.12.2004 3:45 PM PDT
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your right i am

  • 07.12.2004 3:46 PM PDT

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