Halo: Combat Evolved Forum
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Subject: The definitive "Halo Remake thread"

Bungie Pentathlon - who actually cares ?

-add a human equivlent of covantent turret (not halo2/3's model, something new) I would keep it Covie only as constantly using their equipment gives you the impression that you do not belong and that you are intruding...
-add the portable plasma turret (the kind of weak one) I would say no, as in a way it would make the plasma rifle and the shade semi defunct
-four player local coop, and four player online coop too. (the rule is, each person who joins a game of coop, it adds 100% to all enemies health and makes 25-50% more enemies spawn) crazy as it sounds I like that idea, but local / netcoding etc may be problematic
-make hunters imune to one shot pistol kills, and make sniper kills 3-4 shots I would say no, make the Hunters more lethal in close range combat and constantly aggresive so you cannot get too close
-let halo support wide screen yes please!
-you can destroy spirits yes please again
-overshields dont drain over time[/]b I would disagree, when it drains it is encouraging you to get into fights in ways you normally wouldn't
[b]-custom soundtracks for MP
nah, just put your ipod on
-if marines shoot eachother, it does not do any damage I would disagree as it would not be realistic (although the whole game isn't)

POSSIBLY


-Halo1 style spectere, probably only campaign, but possibly multi no, big flying vehicles in multi is never a good idea in my opinion
-carbine would make the scope pistol defunct
Br it is the repackaged pistol anyway
-beamrifle Yes, it gave jackals a new dimension in Halo 2/3
-Jackals use needlers Wouldn't hurt....although Jackals should be kept at a distance as they are not CQB troops, so would keep them with beam rifles etc
-gold jackels (not in halo PC, bring back for the remake) no, keep the authority with the Elites
-rockets have lock on, (definatly not as powerfull and followy as halo2's, maybe can shift at maximum of 15 degrees, making it very little curve and easy to evade no, I hated the lock on as it made vehicles almost pointless
-Replace pistol with Br, give Br exact same power as pistol, and make pistol kind of weak but dual wieldable,when dualed easily beats Br no, the leave the pistol as it is, when people think of CE they think of the pistol, taking that or modifying it removes some of the gloss from CE
-give marines honorable deaths, put some dead covies next to them no, keep the marines slaughtered, gives the impression that humanity is getting a pasting
-make hunter gun/cannon automatic so it shoots explosives like a machine gun no, i preferred the fuel rod effect in CE to Halo 2's assault beams
-map maker wouldn't hurt, but Halo CE should focus more on the campaign element..
-campaign maker would be too messy and too hard to implement
-make all the maps/campaigns downloadable possibly, although having different weapon sets may unbalance the maps
-custom dificulty (choose enemy health damage and your health /damage/amount of enimies etc.) I always like this option in Goldeneye on the N64
-double marines health/damage why?
-Anti air wraith, only in campaign, shoots banshee bombs though only found in the parts when you can get into a Banshee...
-marines have melee and kick when in certian sitchuations Halo should have no Kung Fu
-Usable wraith in campaign and multi.(with many chances to use it) don't see why not...would make it more complete
-hunters can melee a worthog and flip it over no point, their fuel rod cannon does the job
-hunters can do a melee attack from behind them like in the other games yep, would make them tougher
-More detailed flood reference graphics engine part of this debate
-you can shoot flood off somthing being infected ie; shoot it and kill it before a marine dies would look cool but i would prefer the marines to die to be honest, creates panic
-vehicles shoot plasma much faster (like in halo2) no, i like the old style, teaches you to be more careful with your shots
-when you come accros an invisible enemy and you can see there weapons ie. sword, make them almost as invisible as your body itself is. no i like the haunting sight of the semi masked sword approaching
-Elites are playable in MP thats fine, as long as you can put up with all the whining in the Halo 3 forum about it

DOUBTFULL/NEVER
-brutes cutscenes only as the Elites should be the main enemy
-brute weapons see above
-skulls yep, one of my fav inclusions in the series
-new hud why? it wouldnt be Halo CE then...

  • 03.20.2009 3:28 AM PDT

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