- last post: 01.01.0001 12:00 AM PDT
I think a good example of making this a gameplay feature is Splinter Cell: Pandora Tomorrow. When you're playing as a Mercenary online, if you walk into a venting fire extinguisher...it fogs your screen and you can't see for a while. It's cool, but Halo has a very distinct gameplay, and I don't know how well something like this would fit in