- Fatso
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- Exalted Legendary Member
The two worst maps ever released for Halo 2 IMO. All I ever played on there were mostly SWAT and snipers in matchmaking and it was utter garbage every time. For a map as big as Tombstone I never understood why it was used only for snipers or swat in matchmaking. Neither map shows up in BTB when both maps seems to be perfect for it. Flag games on Tombstone or BTB with vehicles on Desolation would have been great.
On another note I think Tombstone is just ugly to look at IMO. I don't understand why they remade Hang 'em High so that it took on a human theme instead of a Forerunner theme like Warlock or Lockout. The map's odd combination of tombstones, blocks and catwalks were believable when it was supposed to be an alien structure and when converting it to a human theme they failed miserably by trying to rationalize the layout of the map. The crane, soda machines, doors and storage crates were all out of place and never quite rationalizes the setting.
The problem with Desolation was the lack of variety. It's a tad too big with too many open spaces and not many ways to move around. The map is a BR fest. It dominates the map and most of the action takes place taking potshots with it across the map. The map should have been the size of Midship with more ways to move around the map like crates stacked up for players to reach the upper levels.
[Edited on 03.28.2009 8:56 AM PDT]