Halo: Combat Evolved Forum
This topic has moved here: Subject: Cheap Playing - Solutions to Problems
  • Subject: Cheap Playing - Solutions to Problems
Subject: Cheap Playing - Solutions to Problems

This is a bit of nostalgia on how balanced the game was. Every given problem had a solution...well, most. I can't say I could get you out of the base in Blood gulch when the tanks are guarding the entrances and 'nades are being flung down...anyways!

Camping: Grenades were useful. Even if they had a shotgun, it normally took two solid hits for a kill. During that time, you could stick them, shoot them with your own weapon, or at least hurt their health.

Spawn-killers: Although this is frustrating, all you need to do is spawn on the other side of some cover, then you're home free. In the mean-time, your teammates can take them out.

Rockets: These were difficult to avoid, but it was possible. They aren't just an instant kill, and they can hurt you too.

Overshield: It's called a "Power-Up" for a reason. It makes you harder to kill. Get over it.

Scorpion: The tank is easily susceptible to being eliminated by small arms fire. Just get a few people together at once, and it's history. The hatch is also open, so you can take out the pilot too.






Feel free to join in.

  • 04.03.2009 7:03 PM PDT

Just message me on live.

Objects in motion tend to stay in motion unless stopped by an outside force.

  • 04.05.2009 4:08 PM PDT

Posted by: Constince Donkey
Objects in motion tend to stay in motion unless stopped by an outside force.
And unfortunately, "Your Lifeless Body" does not count as a force.

  • 04.06.2009 11:19 AM PDT