- last post: 01.01.0001 12:00 AM PDT
...you know the exact firing patterns on all the weapons...I dont, but i bet someone does!!!
...you play two player co-op on your own over and over, just so you can kill one player and land the other on his corpse, to help pad your fall to the bottom of the walkover/bridge sections of 'assult on the control room' without dying, therebye skipping half the level.
...you find a way to warp through the bars with the overshield and invisibility next to them in sidewinder, by strategically positioning a ghost next to them and exiting the vehicle.
...you kill golden elites by contiuously jumping over their heads as the only means of avoiding their attacks and only using melee attacks yourself.
...you have sniped at least 3 marines out of a single dropship through its armour, that has flown away and is absolute miles in the distance.
...when you have chased the dropships that fly away on the 'Silent Cartographer' level just to seen them vanish into thin air.
...you've went as far back into the water as possible on the 'Silent Cartographer' level and side stepped around the whole island just to see what will give you the best overall view of it.
...you've tested how the level of detail works on various scenery, characters and vehicles, such as the tire and bullbar details poppin in on the warthog as you move closer.
...you've completed 'any' level on legendary without takin a single hit...I know i havn't, but then I havn't actually tried....think i may do that!
...the marines not dyinhg if you drive them into the water on the 'Silent Cartographer' in a wart hog and leave them there bugs you, because it isnt realistic enough.
...you start comparing how halo controls smoother and manages to recognise more degrees of movement in the control sticks than other fps games on XBox, such as counter Stirke or Rainbow six, or so it seems.
...you start thinkin how every other game could be inproved if they incorporated design elements of Halo into them....e.g. if Zelda games let you freely roam and play like the 'Silent Cartographer' level, killing who you wanted and when and trying things in various orders (imagine just replacing the Halo engine with zeldas characters and themes/weapons etc, but still maintaning the rest).
...you try to have a co-op battle with your mate deep in the water on the 'Silent Cartographer' level, so you can't actually see each other, and realise how obsessed with the game you really are...I havn't actually tried this either but the fact that i am thinkin about it tells me i better stop now!!!!!!