- AngelicLionheart
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- Exalted Legendary Member
You are not a mistake; God has never said "oops." Seek Him and you will find Him. Do not seek Him, and you will not find Him. He respectfully leaves the choice up to you.
Ah. Halo. To compare any game to it, it seems like heresy. Halo is absolutely one of the biggest milestones in gaming. I can't even list all of the things that are great about it in this post, it would exceed the character limit that is menacingly decreasing to spite me even as I type... *scowls at character counter* But I must say, for a once through, I haven't found anything like Deus Ex 1 on PC. It doesn't have even a smidgeling of the replay value that Halo does, but that one time that you go through it, you are astonished and amazed. It has been called "the thinking person's game" and "the smart peoples' game", and for that, I am very biased (for the thinking a lot part, not the smart, lol) and it is not to everyone's taste. The amount of thought that went into EVERY SINGLE LITTLE THING in Deus Ex is INCREDIBLE. I mean, who thought that breaking into a Frenchman's apartment and just continuing to talk to him or make him say things by clicking on him would be so entertaining? Don't know that I've found a plot that's deeper, either, at least not one with as many CRAZY plot twists as Deus Ex. The main character is still the coolest guy I've seen, and from what I've seen and read (all the books) of John 117, JC Denton and he are a LOT alike. Plus, the whole atmosphere of the darker, imposing futuristic world really made me feel like I was caught somewhere between the X-Files and The Matrix. That's a great comparison too, Deus Ex is like a cross between The X-Files, The Matrix, and Metal Gear Solid so far as atmosphere goes. I have never seen a game with as much dialogue either, with the exception of Morrowind. They really went through each level and though "What if the player does this?" and put something there for you to see, whether it be an except from an engaging philosophical book, a quote from a famous person, or an article from a book that questioned the role of government, and these things weren't all disembodied and irrelevant, they were actually interesting and plot-related, and made you question a lot of things that you take for granted. I don't think I've found a game that made me second guess what I think and why I think it that does it like Deus Ex 1 either. There was some funny stuff in there, sure, scattered about here and there, but it was not so present that it took away from the ominous tone of the whole game.
Now, granted, Halo will always be 777,777,777,777,777 to the 7th power times more fun to play, with so many different ways to play it, but I am a plot and a depth person, and Deus Ex was DEEP. Halo, not AS much, although it is deeper than 90% of what's out there, and the books added a huge amount of depth to the story, making it my second favorite game so far as depth is concerned. But yeah, Deus Ex played out like a movie too, and to give you an idea of what you feel like when you're done with it, imagine mixing together the best elements from "The Matrix" "X-Files Fight the Future", Terminator 1/2/3, Memento, Blade (for the combat and "whole world no one knows about" element), Soldier, A.I., X-Men, and a good chunk of the Metal Gear Solid plot. There is just SO much to that game. But, it's like a movie, in that, you really only wanna watch it after a while, when you've forgotten most of the story (unless you wanna see all the different stuff that happens when you make different choices.) which brings up another thing: what you do MATTERS. And not just a little bit, a LOT, and ALL THE TIME. Example: I was exploring the building, looking for items, and I swing by the restrooms, I think, "They might've left a candy bar, a datapad, or a funny note in here", and so I go in the men's room; dude comes out, doesn't pay me any attention, I go around turning water on and tossing trash cans in random places for the heck of it, and don't find much; but then I go into the women's restroom, thinking, "It's like the men's room, they probably just cloned the men's room, and put the different icon texture on the door" *buzzer sound* Wrong! I walk in, and I walk by a stall that's door is opening, where a woman comes out and says "How unprofessional...." I laughed for a lil bit, then continued doing stuff. Later on, I get briefed for a mission, with my brother and boss sitting there, and as I get paid, my boss adds "Oh, and JC, stay out of the ladies' room - you may not care, but it makes the company look bad."
This post is far too long, lol. So, case in point: my favorite game to play? Halo. The best game ever made? I'd have to go with Deus Ex 1 on PC. Graphically, acoustically, and replay wise (among other elements that make up a game)... not so remarkable. Depth, intelligence required, and general addictiveness....# 1.
(btw, I went thru on Realistic difficulty, and didn't kill anyone, just knocked them out or avoided them, depending on what morality called for, and beat the game that way. NOT EASY. I played as if it were really me, and it's not like the covenant, where you go through, and kill X amount of Grunts, X amount of Elites, X amount of Hunters, and X to the infinite power of Jackals (I really really hate jackals) and they randomly say a hostile or funny remark as you blow them away. These were simulated REAL people with REAL beliefs about what was right and wrong, and who should be rebelled against and why or not. It would be immoral to just kill them without thought {this is if you care to play morally, as if it were really you in that heavy trenchcoat behind those stylish glasses} and so you find yourself thinking "Crap, they've spotted me.... *you run to avoid a hail of fire* leave me alone you stupid people, you don't realize what you're doing! We're essentially on the same side! Once again, highly recommend this game.)