Halo 1 & 2 for PC
This topic has moved here: Subject: 3d model, my first.
  • Subject: 3d model, my first.
Subject: 3d model, my first.
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Hey guys, i know it sucks, but here it is!

Constructive criticism accepted, and i dont know how to add textures... yet.

  • 05.10.2005 3:14 PM PDT
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All models start as a simple box, all modelers start with a simple model.

Okay, to hlep you make it look a bit better :)

1. Textures! I'm not sure about Macs, but you can look for a tutorial on it. however, the texture you'd want to add should be tileable. Here are some good textures. Also, here are some more. At any rate, making your own textures is fun with photoshop, and I usually take a picture of say, sand, and use a few tools to make it tile seamlessly.

2. Smoothing meshes. I think this is a universal 3D CAD program term. Find out how to apply a smoothing mesh to your model. It will eliminate all jagged edges and blend them.

3. Specular + reflect. When you figure out textures, also make them specular [shiny] for this particular metal thing. This will look more realistic under light. Also, make metal textures have a slight reflection map. This adds to the realism.

4. Backgrounds and terrain. You should learn how to take a bitmap and use it to displace a plane for a scene to depict an object. Also, learn how to apply cloud effects to a sphere-chamber. That way you can make a realistc sky.

I don't know the program you're using too well. I use 3DS Max, probably the most complex, but almost all of these apps are very similar.

[Edited on 5/10/2005]

  • 05.10.2005 3:42 PM PDT
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Thats good but it is blender you can do better moddels but for your first time its good but you know you can save it as a pic.

[Edited on 5/10/2005]

  • 05.10.2005 4:15 PM PDT
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to sexy: i've tried textures and they dont work. maybe its just a mac thing. Alos, i made the color blue, so when it shined in the light it would be blue. Also, the backround was starscape, but rendering doesnt show the whole thing, so there it stays.

  • 05.10.2005 5:44 PM PDT
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try using a different format besides pdf to save the file as... its so annoying having to wait for acrobat to start up :S

  • 05.10.2005 7:14 PM PDT
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In that program you should be able to render backgrounds and such. And you should also be able to texture with almost any image.

  • 05.10.2005 7:24 PM PDT
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Well, i did everything right, and they don;t show. Rendering doesn't work! It gives me part of the image in a starscape, and at the wrong angle. Also, blender already has a bunch of textures.

Well, i got texturing and rendering to work now. Heres a rendered image with starscape and weapon pods. hope ya like it more, and i know. textures!

[Edited on 5/11/2005]

  • 05.11.2005 3:32 AM PDT