- Big T Mac10
- |
- Elder Mythic Member
Three-time legendary member on a single account
Poll: H2 MM woes? cut some playlists! What should the playlists be? [closed]
| R. Pit, Slayer, BTB, DT, Training, Headshot:
50%
|
|
(1 Votes)
|
| R. Pit, Slayer, BTB, DT, HC, Training(+Snipe&Swat):
50%
|
|
(1 Votes)
|
| R. Pit, Slayer, BTB, DT, HC(+Snipe&Swat), Training:
0%
|
|
(0 Votes)
|
Total Votes: 2
From what I hear people are always complaining how long it takes to find a game in h2 mm, and it makes sense. The population is simply too small to support 10 seperate playlists. H2 is a ghost town so why pretend it needs 10 playlists when it just makes the wait time unbearable and frustrating? Without going into specific gametype/map combinations, here's a number of general solutions in regards to the playlists to make the MM experience enjoyable.
(r) ranked, (u) unranked
Rumble Pit (u) - stays as is
Big Team Battles (u) - stays as is
Double Team (r) - stays as is if it has enough population (I haven't compaired populations)
Now, here's where the different options unfold:
Solution 1: Team Slayer (r) combines with Team HC slayer games; Team Training (u) has emphasis on objective; Team Snipers and SWAT are removed for Team Headshot (u), a playlist of Snipers and Swat games.
Solution 2: Slayer(r) stays as is; HC (r) combines with Skirmish or has objective weighting; Training (u) combines with Snipers and Swat.
Solution 3: Slayer(r) stays as is; HC (r) combines with Snipers and Swat; Training (u) has emphasis on objective.
I think these are the best solutions to shrinking the number of playlists which is the only way to improve waiting times between games. The key is to get the list down to only 5 or 6 playlists. Any other ideas please share them.
[Edited on 05.26.2009 3:18 AM PDT]