Halo: Reach Forum
This topic has moved here: Subject: HR Campaign Editor
  • Subject: HR Campaign Editor
Subject: HR Campaign Editor

I hope to god there is forge available for campaign. I don't want a map editor or anything. it would be amazing to forge levels with objectives and being able to set AI characters anywhere. What do you think?

So for modes in this game there wouldbe like:
Campaign
Matchmaking
Custom Games
Survival Mode
Gametype Editor*
Forge
Theatre

I've also been wanting a gametype Editor, kind or like Halo Modding Kit for Halo PC, where everything is edible like the damage given by each weapon and the interchanging of projectiles of each weapon. It could even include hybrid gametypes like Capture the Flag VIP together. Hopefully custimizability will be a huge factor in this game.

[Edited on 06.01.2009 8:53 PM PDT]

  • 06.01.2009 8:43 PM PDT

The Snow Leopard's wisdom includes: Understanding one's shadow-side; trusting one's inner-self; agility; strength; the ability to stalk; understanding the power of silence.

Best. Idea. Ever.

  • 06.01.2009 8:46 PM PDT

The last stands that could be made in this would be epic.

  • 06.01.2009 8:47 PM PDT

I wish I was still legendary.

Meh. It exists in Halo custom edition. What people don't get is the sheer amount of hidden objects, trigger objects, scripts etc. that go into making a campaign level. I mean, you have to make it so there is no way to dodge a checkpoint or trigger, so it has to span the level in all directions, have to know how to only spawn AI when you reach them...it's hard.

A good idea though.

  • 06.01.2009 8:50 PM PDT
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It was once said that a million monkeys at a million keyboards could reproduce the works of shakespeare... Now thanks to the internet we know that this is not true
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No programmer can pick up a TV remote without thinking what it would take to add a stun gun. [...] Their motto is 'if it ain't broke, it doesn't have enough features yet

placing a simple trigger volume is not that hard of a thing to accomplish

  • 06.01.2009 8:52 PM PDT