Halo: Reach Forum
This topic has moved here: Subject: Take it seriously for the love of...
  • Subject: Take it seriously for the love of...
Subject: Take it seriously for the love of...

I've been here longer then my profile says. Pre-Halo Bungie Fan.
My Halo and Bungie related art.
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My Mercs: ML430 - 560SL - 420SEL

Halo fan since 1999 MacWorld Trailer

First off, I love the fact that we will be fighting a battle we know we are going to lose, but....

Bungie can do a damn good job of keeping a story serious even with some of their humour showing (ex: the Myth series was pretty dark be we still had lines like "but they we're cannons." Same with Halo CE, its was pretty dark, but the marines still said some funny stuff) but in Halo 2 and specifically Halo 3 they screwed that up big time (I only need to give you one quote: "To war.") and I could not take it seriously, that is the one thing they need to nail for this, it needs to feel dark and real (Don't mention the fact that we are fighting aliens, you know what I mean by "real"). I think not having talking elites will help a lot with that, but I really hope the story isn't a big joke.

I hope you guys are on the same page.

EDIT: I am in no way saying there shouldn't be that signature bungie humour, I'm saying that it shouldn't get in the way of the story.

[Edited on 06.01.2009 11:12 PM PDT]

  • 06.01.2009 11:04 PM PDT

To answer your question: Yup, I was naked!

Halo's not a dark FPS. Its a testosterone filled, balls-to-the-walls, in your face action game.

And cheesy lines like "To war" or "Were it so easy" are what make Halo...Halo.

  • 06.01.2009 11:06 PM PDT
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  • Elder Mythic Member

I hate you so much...

But not as much as I hate the internet.

It's needs the humor for that halo feel. I mean come on... we almost obliterated the galaxy in CE.... but we still got food nipple.

  • 06.01.2009 11:06 PM PDT

I am going to lube your butt hole with nacho cheese and -blam!- you with a crowbar.

I agree, Halo3 lacked the seriousness of a War game.

  • 06.01.2009 11:07 PM PDT

i know what you mean - they took themselves too seriously - therefore it was HARDER to take seriously. I find it to be a bigger problem in halo 3 than 2, but nonetheless yes.

  • 06.01.2009 11:07 PM PDT

I've been here longer then my profile says. Pre-Halo Bungie Fan.
My Halo and Bungie related art.
Photographs
My Mercs: ML430 - 560SL - 420SEL

Halo fan since 1999 MacWorld Trailer

Posted by: Waffles66
Halo's not a dark FPS. Its a testosterone filled, balls-to-the-walls, in your face action game.

And cheesy lines like "To war" or "Were it so easy" are what make Halo...Halo.

I beg to differ, Halo WAS not like that, I think Halo 3 was, but the first was not.

There can be a lot of action and the story can still be decent (Think: Saving Private Ryan) but Halo should not be a freaking grind house film.

  • 06.01.2009 11:08 PM PDT

I've been here longer then my profile says. Pre-Halo Bungie Fan.
My Halo and Bungie related art.
Photographs
My Mercs: ML430 - 560SL - 420SEL

Halo fan since 1999 MacWorld Trailer

Posted by: K Funk
It's needs the humor for that halo feel. I mean come on... we almost obliterated the galaxy in CE.... but we still got food nipple.

I love that Bungie humour, like Halo CE when you changed the amount of balls in an oddball game it said funny stuff, but that humour should not get in the way of the story, which is what I'm getting at.

  • 06.01.2009 11:10 PM PDT

To answer your question: Yup, I was naked!

Posted by: Happy Jack
Posted by: Waffles66
Halo's not a dark FPS. Its a testosterone filled, balls-to-the-walls, in your face action game.

And cheesy lines like "To war" or "Were it so easy" are what make Halo...Halo.

I beg to differ, Halo WAS not like that, I think Halo 3 was, but the first was not.

There can be a lot of action and the story can still be decent (Think: Saving Private Ryan) but Halo should not be a freaking grind house film.


If Halo was meant to be like that, then why is its main theme this hard-cord metal guitar ripf?

  • 06.01.2009 11:12 PM PDT

I've been here longer then my profile says. Pre-Halo Bungie Fan.
My Halo and Bungie related art.
Photographs
My Mercs: ML430 - 560SL - 420SEL

Halo fan since 1999 MacWorld Trailer

Posted by: Waffles66
If Halo was meant to be like that, then why is its main theme this hard-cord metal guitar ripf?

I'm not saying go all violin and piano on our asses (though I love classical music) by all means make it an action game and make us laugh, but don't make us laugh because its stupid. The story should not be funny, but the game can be.

[Edited on 06.01.2009 11:31 PM PDT]

  • 06.01.2009 11:15 PM PDT

We may lose, but god damn it we know we'll win the fight.

Please have the Spartans we play surviving, I hate it when the character you play as dies.

By the way, I have a feeling this will be a lot darker than the other Halo games. Reach, humanity's greatest achievement, is being attacked by a fleet fifty times the size of the one that later attacks Earth.

When Earth is attacked in Halo 2, there is less despair. After all, we proved we defended it well. But in Reach, everything was chaos, it was all over soon.

[Edited on 06.01.2009 11:30 PM PDT]

  • 06.01.2009 11:25 PM PDT

Come check out the The Christian Halo Union. Whether you’re looking for fellowship, intelligent discussion, positive gamers, or maybe you just want to have fun, you'll find it with us. With over 650 members and counting, we're the most active Christian group on Bungie.net.

The original Halo was vague, dark, and brim­ming with emotion. I remember the first time I played 343 Guilty Spark, watching Private Jenkins's log. The final moments as the ring was destroyed. These scenes had weight--something the subsequent installments have lacked.

What Bungie needs is a new writer. Someone with some literary merit to their stories.

  • 06.01.2009 11:28 PM PDT

Posted by: Hawaii6U
The original Halo was vague, dark, and brim­ming with emotion. I remember the first time I played 343 Guilty Spark, watching Private Jenkins's log. The final moments as the ring was destroyed. These scenes had weight--something the subsequent installments have lacked.

What Bungie needs is a new writer. Someone with some literary merit to their stories.


The Jenkins scene was amazing, I was actually afraid when it ended.

  • 06.01.2009 11:31 PM PDT

Phoenix is dead, long live Phoenix!
Is it?

That level still gives me the creeps even though I've played it so many time...

  • 06.01.2009 11:34 PM PDT