Halo 3: ODST Forum
This topic has moved here: Subject: Turrets with ODST's
  • Subject: Turrets with ODST's
Subject: Turrets with ODST's

G-Bread

OK stop making threads about this. We all no that in halo 2, marines carried turrets and used them as stationary turrets. This leaves me to...
1.Turrets are light weight
In the Halo 3 manual, it says that Spartans are strong enough to RIP a turret off it's base, not pick them up.
2. ODST's may have like a thing that allows them to detach turrets
In Halo 3 anyone could rip a turret off in multi-player, so Bungie didn't want to change that experience for players
3. Bungie allows ODST's to rip turrets off base
4. ODST's suddenly got strong as a spartan
Does anyone else think why this is happening?

  • 06.02.2009 5:20 AM PDT

Comin' down in three-part harmony.

Maybe they are cutting the turrets off, not ripping them off. Either way, I'm pretty sure a marine/ODST can carry a turret off of it's base.

  • 06.02.2009 5:40 AM PDT

ODST and Reach will be awesome!!!

well, which type of turret? the big halo 3 ones or the small halo 2 ones (which are much lighter)?

  • 06.02.2009 5:43 AM PDT

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I hope that the ODSTs use a wire cutter to sever the weakest point of the turret. Also Bungie already stated that ODSTs would be weaker than Spartans. The way I see it, in ODST multiplayer you'll still be a spartan (excluding Firefight). In firefight and campaign, however, it remains to be seen how ODSTs will pull of feats of such amazing strength.

  • 06.02.2009 5:45 AM PDT
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Posted by: GrayBread
OK stop making threads about this. We all no that in halo 2, marines carried turrets and used them as stationary turrets. This leaves me to...
1.Turrets are light weight
In the Halo 3 manual, it says that Spartans are strong enough to RIP a turret off it's base, not pick them up.
2. ODST's may have like a thing that allows them to detach turrets
In Halo 3 anyone could rip a turret off in multi-player, so Bungie didn't want to change that experience for players
3. Bungie allows ODST's to rip turrets off base
4. ODST's suddenly got strong as a spartan
Does anyone else think why this is happening?


Real life machine guns aren't really that heavy. The SAW and M60 are about 20 pounds loaded, and I'm guessing the turret in game should be 30 or 40 pounds. It's a gatlin/mini gun, so it needs some sort of power source, which is not visible, but definitely adds to the weight. The ammo could also be a weight factor. So is the angular armor plating around the sides of it.

Also, the UNSC (think Bungie) isn't stupid enough to actually bolt down the machine gun to the bipod. I mean, why? It has to be upright to fire anyways, and there's almost always a counterweight (the guy shooting it) to make sure it doesn't go in some weird position mysteriously and fall off. A simple twist, turn, push, or pull can lock the turret to the tripod, and again, those actions can take it off. Tactically, bolting down a turret to a tripod isn't that really smart. Transporting both the turret and the tripod may be cumbersome, and having them both detachable enable swift position changing. With simple training, any serviceman (including SPARTANS) can swiftly attach, and detach the turret in a second, or less from a standing, or firing position.


[Edited on 06.02.2009 5:56 AM PDT]

  • 06.02.2009 5:48 AM PDT

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What's even worse, is that I can never seem to get away from either of them ¬_¬
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Maybe that was just a pregame shot, they might take it out/change it later. It could have just been standing in for a new graphic that gives the appearance of a lighter, but still large, machine gun (Such as the light machine guns we have in this day and age).

  • 06.02.2009 5:54 AM PDT

Edit for the sake of DozerandDaisy

; )

The tripod is not going to add THAT much weight to the overall weapon anyway.

  • 06.02.2009 5:54 AM PDT