- Nerd Boi
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- Exalted Mythic Member
Ok so theres a lot of discussion debating if the planet at the end of Halo 3 is in fact reach, and if so will MC be in the new game. I'm inclined to believe this, and here's my reasoning.
For anyone who's ever played halo 1 coop, you'll notice that both players are identical. Given that each spartan will be slightly different in height, width etc, it makes sense that the coop spartan is in fact also Master Chief. Now Bungie isn't one to just make a character clone when they could write a new character complete with back story in, I mean just look at the elite coop partners in Halo 3. So how do we get two functioning Master Chiefs on board the Pillar of Autumn at the start of Halo 1?
The planet at the end of Halo 3 must be Reach. MC has been sent back in time and is on route for Reach at the time of the battle. He crash lands, and joins the fight, before eventually getting on board the Autumn, where he is put into cyro sleep and becomes the coop partner.
As for why no mention of this is made in Halo 1, it was all probably discussed as the Autumn was fleeing reach, and so was a non issue once the arrival at Alpha Halo.
As for why the future MC doesn't inform anyone about what has happened in the past, I can only assume the crash was even rougher than the one beginning Halo 3, giving him some form of amnesia and destroying the Cortana of the future at the same time. Armour would've been a write off too, so had it replaced with one of the older sets. I know this part sounds a like a stretch, but a forced slipspace exit probably wouldn't help things either, so it could well have happened, or some other explanation.
So there you have it. My theory on why H3 MC will be on Reach.