Halo 3: ODST Forum
This topic has moved here: Subject: Fiefight will not have wave limit!
  • Subject: Fiefight will not have wave limit!
Subject: Fiefight will not have wave limit!
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  • last post: 01.01.0001 12:00 AM PDT

this video just posted on the bungie blogs confirmed around 1:20-1:26 http://www.gametrailers.com/video/e3-09-halo-3-odst/50400?typ e=flv

[Edited on 06.03.2009 12:50 PM PDT]

  • 06.03.2009 12:45 PM PDT

Machinima.com Director and for Realm
http://www.youtube.com/user/HemisphereCinema

Active Gamertag : iNocturne

i heard that to will they attack in larger group after wave for wave until you die ?

  • 06.03.2009 12:46 PM PDT

Per Audacia Ad Astra

"... And the Covenant will never stop coming"

  • 06.03.2009 12:46 PM PDT
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Mizzou 2009-2010 Starting Line-up

Point Guard: Zaire Taylor (Senior)
Guard: J.T. Tiller (Senior)
Forward: Kim English (Sophomore)
Forward: Laurence (Junior)
Forward: Keith Ramsey (Senior)

Cool.

  • 06.03.2009 12:46 PM PDT

your point? "try to survive for as long as possible"

  • 06.03.2009 12:46 PM PDT

1.Arkham Asylum, 2.Mass Effect, 3.Halo CE, 4.Mass Effect 2, 5.Halo 2, 6.Splinter Cell Double Agent, 7.Gears of War 2, 8.Medievil, 9.Oblivion, 10.Crash Team Racing

Well if there's no timer it doesn't really matter. You want to kill more and more, at some point some grenade or beam or spike will hit and kill.

I was hoping for chaos and eventual death instead of very scripted enemy waves and ability to complete it.
But the game can't have 10000000000000000 sets of rounds. RROD doesn't fail if everything else does.

  • 06.03.2009 12:51 PM PDT