Halo 3: ODST Forum
This topic has moved here: Subject: ODST general Q/A thread.
  • Subject: ODST general Q/A thread.
Subject: ODST general Q/A thread.

Alright, I have seen too many questions already answered, so this thread will have all the answers. If there is a question you need thats not on here, ask away.

So, heres the Q/A so far:

Who is Dare?
Am ONI spook who we don't know much about.

Will there be any multiplayer?
Its H3's multiplayer, nothing new except the new maps.

Is there going to be any new armor?
No, you can't add stuff like that to the H3 multiplayer.

Will there be co-op?
Yes, 4 players.

What is firefight?
A game where there are a series of waves with random enemies that you will have to kill. Its basically a survival mode. There is a life pool, of which thats how many lives your team has, so if a teammate dies, the team counter decreases, there is no set of lives for you personally.

THERE IS NO WAVE CAP, ITS INFINITE TILL YOU DIE.

How do I unlock Johnson?
You preorder the game and if you're lucky, you get a code unlocking his character for firefight only.

Equipment?
No equipment can be carried, although the covies will have them

Turrets?
Yes, you can pick up turrets, yaaay...

Dare has recon head?
Yes, cause shes special. NO, its because shes from ONI section 1, so she needs something like that to have some sort of special HUD, we don't know for sure.

If theres anything else, I would be happy to look into it. :)

  • 06.03.2009 12:59 PM PDT
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Hooray for copying pinned topics!

  • 06.03.2009 1:02 PM PDT

Per Audacia Ad Astra

How about HUD (Heads up display) details and the Firefight skulls and how they change in each area.

  • 06.03.2009 1:06 PM PDT

Posted by: Bungie Sam
How about HUD (Heads up display) details and the Firefight skulls and how they change in each area.


Good question. The skulls on the side of the HUD are the skulls from Halo's 2 and 3. they change every wave, and will altar the game in a random way which could be a real pain in the arse.

The HUD details are the standard Weapons and Ammo, the health is at the top, and you can change the vision from normal to night to illuminated with the X button.

  • 06.03.2009 1:09 PM PDT

Posted by: Mizzou
Hooray for copying pinned topics!


Some people don't go to pinned threads and just stay around the threads made by the members AKA us.

And yes, hooray.

  • 06.03.2009 1:13 PM PDT

Per Audacia Ad Astra

Posted by: Rosenkreuz
Posted by: Bungie Sam
How about HUD (Heads up display) details and the Firefight skulls and how they change in each area.


Good question. The skulls on the side of the HUD are the skulls from Halo's 2 and 3. they change every wave, and will altar the game in a random way which could be a real pain in the arse.

The HUD details are the standard Weapons and Ammo, the health is at the top, and you can change the vision from normal to night to illuminated with the X button.


Yeah you could also talk about how the terminals play a part and the 'superintendent' helps you around the city with highlighted beacons.

You also get a map

  • 06.03.2009 1:17 PM PDT

Posted by: Bungie Sam
Posted by: Rosenkreuz
Posted by: Bungie Sam
How about HUD (Heads up display) details and the Firefight skulls and how they change in each area.


Good question. The skulls on the side of the HUD are the skulls from Halo's 2 and 3. they change every wave, and will altar the game in a random way which could be a real pain in the arse.

The HUD details are the standard Weapons and Ammo, the health is at the top, and you can change the vision from normal to night to illuminated with the X button.


Yeah you could also talk about how the terminals play a part and the 'superintendent' helps you around the city with highlighted beacons.

You also get a map


The terminals I assume access the Superintendant.

Were you asking a question or patronizing me?

  • 06.03.2009 1:20 PM PDT

anyone know wether we can remove some of the stuff from the hud
it looks a bit cluttered in the demo also
can you stop the enemies having the red outline? that would annoy me at times as well

  • 06.03.2009 1:22 PM PDT

Per Audacia Ad Astra

Posted by: Rosenkreuz
Posted by: Bungie Sam
Posted by: Rosenkreuz
Posted by: Bungie Sam
How about HUD (Heads up display) details and the Firefight skulls and how they change in each area.


Good question. The skulls on the side of the HUD are the skulls from Halo's 2 and 3. they change every wave, and will altar the game in a random way which could be a real pain in the arse.

The HUD details are the standard Weapons and Ammo, the health is at the top, and you can change the vision from normal to night to illuminated with the X button.


Yeah you could also talk about how the terminals play a part and the 'superintendent' helps you around the city with highlighted beacons.

You also get a map


The terminals I assume access the Superintendant.

Were you asking a question or patronizing me?


No patronization involved here, just giving you info for your Q/A thread.

  • 06.03.2009 1:22 PM PDT

Posted by: GaMeBiTeS
anyone know wether we can remove some of the stuff from the hud
it looks a bit cluttered in the demo also
can you stop the enemies having the red outline? that would annoy me at times as well


The outlining of the enemies may have something to do with the different visor settings, that hasn't been clarified yet.

Removing stuff from the HUD may not happen, though.

  • 06.03.2009 1:24 PM PDT

???

since it has halo 3's multiplayer, it won't have the new weapons will it? are you sure bungie isn't developing some kind of completely different server where you play as odsts and use the new weapons. could i see some proof that it's halo 3's multiplayer? i hate it when i can't trust people on the internet

[Edited on 06.03.2009 1:27 PM PDT]

  • 06.03.2009 1:25 PM PDT

Posted by: Bungie Sam
Posted by: Rosenkreuz
Posted by: Bungie Sam
Posted by: Rosenkreuz
Posted by: Bungie Sam
How about HUD (Heads up display) details and the Firefight skulls and how they change in each area.


Good question. The skulls on the side of the HUD are the skulls from Halo's 2 and 3. they change every wave, and will altar the game in a random way which could be a real pain in the arse.

The HUD details are the standard Weapons and Ammo, the health is at the top, and you can change the vision from normal to night to illuminated with the X button.


Yeah you could also talk about how the terminals play a part and the 'superintendent' helps you around the city with highlighted beacons.

You also get a map


The terminals I assume access the Superintendant.

Were you asking a question or patronizing me?


No patronization involved here, just giving you info for your Q/A thread.


My god, someone nice... Thank you. *sniff*

  • 06.03.2009 1:25 PM PDT

Posted by: flamingbadger13
since it has halo 3's multiplayer, it won't have the new weapons will it? are you sure bungie isn't developing some kind of server where you play as odsts and use the new weapons. could i see some proof that it's halo 3's multiplayer? i hate it when i can't trust people on the internet


The Bunge overlords have said it will only have H3's multiplayer, so I think the only server to play as the ODST's online with the new armor would have to be firefight. The multiplayer can't have new weapons or armor added.

  • 06.03.2009 1:27 PM PDT

???

Posted by: Rosenkreuz
Posted by: flamingbadger13
since it has halo 3's multiplayer, it won't have the new weapons will it? are you sure bungie isn't developing some kind of server where you play as odsts and use the new weapons. could i see some proof that it's halo 3's multiplayer? i hate it when i can't trust people on the internet


The Bunge overlords have said it will only have H3's multiplayer, so I think the only server to play as the ODST's online with the new armor would have to be firefight. The multiplayer can't have new weapons or armor added.


CRAP! looks like i'll have to wait until reach ;(

  • 06.03.2009 1:30 PM PDT