- last post: 01.01.0001 12:00 AM PDT
Posted by: mike120593
I think the reason Bungie got rid of the dual-wieldable feature was to decrease the "Action-Hero Factor" you had as the Chief. In ODST, you are not a Hero, just a soldier. Think of the experience of being a Spartan like a movie like "Wanted" or "300" where the Protagonist(s) is/are capable of pretty much any feat that would normally be impossibe, but nonetheless extremely cool. With ODST, they're trying to go for a movie like "Die Hard" or "Rambo", where the protagonist is in peak physical shape, gritty, and is more or less of an "Everyman" compared to to the previous movies. Picking up a turret and using it to hold a position is alot more desperate and realistic than dual wielding, which in reality, doesn't really help at all.
I was going with the "why the hell can we rip off turrets" thing until this.
That.... adds appeal to the concept. It does give a certain feel of desperation to be laying down on the trigger of a turret, watching your ammo counter drop from 200 at an alarming rate as you realize the moment that gun stops spinning you are going to be torn apart by a swarm of drones trying to come in that alley in front of you.
..... keep it.