- A Rampant AI
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- Noble Member
Now we now in Halo 3 the mood of the game derives from the memorable soundtrack and good level design. And I know how I don't speak for just myself when you consider the small amounts of true ground combat in Halo 3 compared to vehicular mayhem and scripted setpieces.
And with the power we know the 360 has and the changes to Halo 3 engine spoken of at E3, what do you think will be of that sense of UNSC vs. Covenant warfare? It does seem like Bungie is truly throwing back to CE with this game, after all. And in Firefight it looks like there will be more AI running around, maybe up to about 20 when agressive (thank god that looks like it looks like it'll be there...).
What do you think? With the direction they're going with and the changes in AI behavior and the sandbox itself, do you think we'll get close to what we wanted?
On an other note, anyone noticed only 2 Phantoms in most of the footage of ODST? I don't think that's bad or anything, but at least they look like they would be filled with Covenant scum this time.