Halo 3: ODST Forum
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Subject: Bungie Can't Canonically Think Straight

This is my signature nub.

If you think about it, the Halo Universe should be improving, but isn't:

*In ODST, you can have VISR technology. Why doesn't the UNSC give it to Spartans? They could use it.

*The Pistol. Originally, it zoomed in. Then for some reason (for Halo 3), the UNSC decided to make it less powerful, not shoot as fast, and not zoom in. What's with that?

*The AR originally had 60 bullets per round, but the UNSC now opts for 32 for some reason.

Why??

  • 06.03.2009 8:54 PM PDT

it's a game, people do whatever they want with the game

  • 06.03.2009 8:55 PM PDT
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Veto for ARs!!!!

Nothing to do with the fiction, it's about game balance when playing online.

ODST weapons aren't online, so no need for online balance. Which is why they can be a lot better than their Halo 3 matchmaking counterparts.

  • 06.03.2009 8:56 PM PDT

They're different models of the same weapon. Like, the H1 pistol isn't the same thing as the H3 pistol. Plus, gameplay > story anyway.

  • 06.03.2009 8:56 PM PDT

Your blood will clean the blood for now.

I think good sir, YOU are not thinking straight!

  • 06.03.2009 8:56 PM PDT

PEANUT-BUTTER SLAP!

Posted by: BaMunki
*The Pistol. Originally, it zoomed in. Then for some reason (for Halo 3), the UNSC decided to make it less powerful, not shoot as fast, and not zoom in. What's with that?
Different model, different capabilities.

Posted by: BaMunki
*The AR originally had 60 bullets per round, but the UNSC now opts for 32 for some reason.
Different model, different capabilities

Posted by: BaMunki
*In ODST, you can have VISR technology. Why doesn't the UNSC give it to Spartans? They could use it.
Good question.

  • 06.03.2009 8:56 PM PDT
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Reach needs to be patched. It's the truth.

1) They're probably the first troops to get the VISR tech, plus Master Chief was on Halo at the time. EDIT: The Master Chief does not use stealth and therefore has a flashlight. ODSTs are more subtle and also need equipment that doesn't give away their position

2) The UNSC has different weapon models and Bungie chose the magnum for gameplay balancing

3) Again, different models of weapons

[Edited on 06.03.2009 8:58 PM PDT]

  • 06.03.2009 8:56 PM PDT

This is my signature nub.

Posted by: Survivor Fo
I think good sir, YOU are not thinking straight!
Do explain.

  • 06.03.2009 8:57 PM PDT

You mistake their acknowledgement of "Fun-beats-logic" for plot-hole ignorance.

Bungie builds their games for fun first, and story comes after. Granted, I would never settle for plotholes in any game I might make someday, but they clearly can and it has worked out fine for them.

I could cite why most of your examples aren't bad canon, but that's not the point. 'Cause there is bad canon (a bajillion examples if the Halo: Reach trailer is meant to be a faithful representation of events on Reach). And Bungie cares, but won't let their little story-spinning hearts get in the way of good gameplay.

  • 06.03.2009 8:58 PM PDT

Ugh...

First on a BWU.. yeah, I'm cool.

ODST;MYTHIC Screenshot winner! One of the first to get their hands on the mythic map pack.

So do you not want the VISR for the ODST's?
Bungie didn't think about adding this VISR til after halo 3.

  • 06.03.2009 8:59 PM PDT

This is my signature nub.

Posted by: soccerlax13
They're different models of the same weapon. Like, the H1 pistol isn't the same thing as the H3 pistol. Plus, gameplay > story anyway.
I know that gameplay > story, but with the H3 magnum it just makes no sense.

In fact, I agree with gameplay > story, but I don't like when things don't make sense.

  • 06.03.2009 9:00 PM PDT
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1: Spartans are so badass, they don't need to use VISR. They warp the terrain through sheer manliness.

2: More than one model of pistol, mate

3: More than one model of AR, mate.

  • 06.03.2009 9:00 PM PDT

Never Give Up Without A Fight

The Hushed Casket

I agree with you on this

Those who have read the books know this even more as we hear about the Hornet in the Contact Harvest.

I highly doubt Bungie originally knew Halo would be this big. As the universe keeps growing they need to keep things new to keep us here and attract new comers.

Its a unlucky fact that we have to deal with, but I mean we don't really want to be stuck with the old stuff when they make prequels and things like that. There going back in time yet still trying to move forward.

[Edited on 06.03.2009 9:02 PM PDT]

  • 06.03.2009 9:02 PM PDT

I'll help solve some headaches for you, if it's just the logic that you really crave.

The Halo: Combat Evolved human equipment was all on the Pillar of Autumn, which was stuffed full of state-of-the-art and prototype equipment just developed for testing on Reach. The Pillar of Autumn exploded and Reach was burned to the ground. End of the M6D. This is a theory, mind you.


In the story, Spartans have an amazing amount of visor settings, though the VISR vision isn't among it. Night Vision, Heat Vision, Electromagnetic Vision, topography, waypoints, COM channels -- these are all things that, in the books and other mediums, spartans can access visuals of on their HUD. Why isn't it in the games? Well, 'cause Bungie didn't want it to be. Same reason that, in the game, you can't perform any of the amazing close-quarters-combat techniques that the Spartans know. Gameplay beats story, and they wanted to trim it to the simple combat controls.

I'm not sure I have any other expanations. If those don't satisfy you, you just have to learn to come to terms with it on your own. There aren't explanations otherwise, and there aren't ever going to be, likely. They let the fans invent crazy theories for them.

  • 06.03.2009 9:05 PM PDT

Drink up baby, stay up all night.
With the things you could do, you won't but you might.
The potential you'll be, but you'll never see.
The promises you'll only make.

Posted by: BaMunki
*In ODST, you can have VISR technology. Why doesn't the UNSC give it to Spartans? They could use it.

First of all, VISR technology is more tactical in comparison of a self-regenerating sheild.
In terms of comparison between a squad of ODST and Spartans, the ODST would rely more on tactics more than the Spartan. The Spartan's tactic(Tactic, not strategy)/ rules of engagement may be vital, but less vital whem compared to the ODST.

Second. The Spartan armour itself costs a whole damn lot. Bu adding VISR technology, you may need to modify it, change the whole suit, even. Since the suit has a generator to keep the suit running, it may not have enough power output. Then there's spacing for the suit, the shape of the suit may have to change, or they may have to modify so the suits are bigger, making the Spartans an easier target.

Third. The Spartan's helmet is compatible with every human weapon. Changing the original visor into something else may lower combat efficency.

  • 06.03.2009 9:11 PM PDT
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The armory in Africa produces different models for weapons on this part of Earth if you were wondering. Same with the the armory on the pillar of autumn.

It makes perfect sense.

  • 06.03.2009 9:11 PM PDT

Your blood will clean the blood for now.

Do explain

Why certainly, lets dance


Lets start out with your "idea" :

If you think about it, the Halo Universe should be improving, but isn't:
It is! By Golly it is!

*In ODST, you can have VISR technology. Why doesn't the UNSC give it to Spartans? They could use it. Well now BaMunki, there's a little thing called a video game. Video games are meant for entertainment. Some things are not meant to be. Spartans have flesh healing armor, they are pretty much a terminator :p. The ODSTs don't have that unfortunately, so they have some advancements. Like the VISR technology. Or suppressed weapons. Its just the way Bungie made the game. Suck it up..

*The Pistol. Originally, it zoomed in. Then for some reason (for Halo 3), the UNSC decided to make it less powerful, not shoot as fast, and not zoom in. What's with that?
As above, its a video game, the developers will see that this might have been awesome, but too OP, they change it, people rant and then get used to it. Also as before stated, the ODSTs probably need some help so they get these advanced weapons.

*The AR originally had 60 bullets per round, but the UNSC now opts for 32 for some reason.

Why??
WHY!?!?! OH GOD WHY!!@#$#!@! Again Mr. BaMunki.. You need to put more thought into your posts! they simply made the change so it is more realistic. that Assault Rifle, does it look like it has the capacity and power to shoot 60 large enough bullets with air into your victims? It might but Multiplayer does not agree. That's why we have something called Tweaks! Interesting thing really. You change what seems a little too much or too little!



I believe that is it.

Good Day to you sir,

  • 06.03.2009 9:18 PM PDT

If I had a Rocket Launcher...

Shut up and get behind me... Sir!

The cable. I'm going to cut it.

Awesomeness would ensue.

The change to thirty-two rounds is justified in canon; the magazine lost spring strength over time, causing jamming.

  • 06.03.2009 9:20 PM PDT

Nothing is better than gaming through the day, into the night, then back into the day. It's like when you finally push that power button you feel like you've accomplished nothing, but at the same time, you can't stop smiling.

Posted by: BaMunki
Posted by: soccerlax13
They're different models of the same weapon. Like, the H1 pistol isn't the same thing as the H3 pistol. Plus, gameplay > story anyway.
I know that gameplay > story, but with the H3 magnum it just makes no sense.

In fact, I agree with gameplay > story, but I don't like when things don't make sense.


Same with me. But if Bungie went with what "made sense", Halo would be a horrible game.

  • 06.03.2009 9:21 PM PDT

Practicality, playability, UNSC budget funds.
A single spartan soldier was a huge hole the the UNSC's funds, the spartans weren't exactly in need of it.
Also, the pistols in Halos CE, 2, and 3 are all different models of pistols.

  • 06.03.2009 9:23 PM PDT

I miss Halo. Maybe Halo 4 will change that.

Edit: Lol nope

Cortana > VISR

Weapons may have been downgraded/changed to suit the war at that time.

Jamming issues as spings would weaken over time from spraying so much.
They also wanted to prevent camping. <--- Thats a joke btw...

[Edited on 06.03.2009 9:28 PM PDT]

  • 06.03.2009 9:26 PM PDT

You must understand that gameplay and story line are in conflict.

  • 06.03.2009 9:31 PM PDT

Spinning a plate on a stick is impressive, but if you try to spin three at once then you'll just end up digging porcelain out of your face.

Posted by: BaMunki
If you think about it, the Halo Universe should be improving, but isn't:

*In ODST, you can have VISR technology. Why doesn't the UNSC give it to Spartans? They could use it.

*The Pistol. Originally, it zoomed in. Then for some reason (for Halo 3), the UNSC decided to make it less powerful, not shoot as fast, and not zoom in. What's with that?

*The AR originally had 60 bullets per round, but the UNSC now opts for 32 for some reason.

Why??


They also took the lock-on feature off of the rocket launcher. Do you want to know why? Because it didn't play well. When it all comes down to it, it's a game. Games need to play well to sell and receive high ratings. Also I'm pretty sure there were more advancements made to ODST's seeing as how there is only one person left in Mark II armor and there are a ton of shock troopers.

  • 06.03.2009 9:34 PM PDT

Posted by: BaMunki
If you think about it, the Halo Universe should be improving, but isn't:

*In ODST, you can have VISR technology. Why doesn't the UNSC give it to Spartans? They could use it.

*The Pistol. Originally, it zoomed in. Then for some reason (for Halo 3), the UNSC decided to make it less powerful, not shoot as fast, and not zoom in. What's with that?

*The AR originally had 60 bullets per round, but the UNSC now opts for 32 for some reason.

Why??
They do all this for the games sake. They need to keep it balance or else it won't be fun. Also if they didn't add new features the new games would feel exactly the same as the old ones.

  • 06.03.2009 9:34 PM PDT

Intolerance is the highest level of stupidity and inbred thinking.

MI: 5213901 UI: 5244621

The simple answer:
You're thinking way too hard about this, it's only a game.

  • 06.03.2009 9:36 PM PDT

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