Halo: Reach Forum
This topic has moved here: Subject: Updates to forge mode
  • Subject: Updates to forge mode
Subject: Updates to forge mode

http://www.forgehub.com/forum/aesthetic-maps/68563-sphinx.htm l#post850282
http://www.forgehub.com/forum/competitive-maps/69714-coventry .html#post860181
http://www.forgehub.com/forum/competitive-maps/69421-ivory-to wer-h3.html#post857275
http://www.forgehub.com/forum/competitive-maps/69648-hangem-h igh.html#post859461
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=75416482
http://www.forgehub.com/forum/competitive-maps/69452-blamnati on-h1.html#post857500

So here are some things that I think they should update forge mode with:
-Don't fix interlocking, geo-merging or floating because those made the jump from just editing maps to making maps.
-Create a highlight feature where you can highlight various objects, group them together and move them around or copy and paste them.
-Add a protractor feature like in sketchup where you can choose the angle that you want the object to be in to another object.
-Add an align feature to have objects perfectly aligned with another object. (Example) having a wall be aligned perfectly to the edge of a box.

I can't think of anymore right now but feel free to add some.

  • 06.04.2009 8:45 AM PDT