- last post: 01.01.0001 12:00 AM PDT
Frankie,
I was extremely disappointed in your vacuous replies. Think about what you are posting before you respond with such simplistic, ‘everything is fine the way it is’ responses. Of course I don't expect Bungie to change the game to suit me, I'd just like to see your responses have more thought behind them.
My question about the ranks was in response to you always saying they are simply for matchmaking. Which is what you responded with again. Technically, they may be used for matchmaking, but they could be totally hidden and function the same.
So why aren't they? Because Bungie realizes that for a lot of people with low self esteem, watching that number next to their name go up will keep them addicted to h2 longer than if it there was no number. YOU know people play to get that number next to their name higher, and Bungie is counting on that. It is hypocritical and absurd of you to say its just for matchmaking. For YOU it may be, but for many it’s a status symbol, like an expensive car or a hot woman; as sad as that may be. Just stop denying it, Bungie knows what they’re doing.
If fixing the weapon spawn bug is too much work to make it worth it, I understand. But your response exposes your ignorance of how to play h2. One of the interesting and entertaining aspects of h2 is controlling the power weapons, the RL, the sniper, whatever. You say it’s a good thing that it self balances but that is a total fallacy. If all the weapons respawn, a key strategy of the game is lost, and the game becomes a mediocre fps.
Your response about Containment is the most troubling. It takes 30 seconds to run to the trench. What am I going to do there? I’m going to run on to the other base. So it takes, by your estimate, a minute to run from one base to the other. If I’m playing 1 flag or assault, that’s 1 minute of a 3-4 minute round spent doing nothing but running. And then the chances are pretty good you’re just going to die anyway, because the other team would be fools to leave the base. Where are they going to go? There’s nothing in the middle (except 1 person to get their own RL).
Take a hog, you say. There is only one. And one tank. So, 3-4 people have a vehicle, the other 4-5 are running. There are 2 RL’s on Containment, and extra ammo all over the place. The bases are big enough to drive around in, and they have vehicle doors (which have been rendered pointless because everyone is on foot). It has ditches with bridges over them and exploding barrels with a huge range to surprise a careless driver. IT IS BUILT FOR VEHICLES. Put them in. Two hogs, a banshee and a ghost per base with a scorpion/wraith in the middle could make for some fun times on that map. Maybe some people are entertained by run run run run get sniped respawn run run run get killed by the scorpion run run run…..so make it a variant or something, ctf vehicles. It is a missed opportunity.
And, of course I can put the banshee in a custom game, but I’m talking about matchmaking, so what does that have to do with anything? And, why does the banshee have to last only a couple of seconds? With some skill, luck and RL control, one banshee can live the entire round/game. And make the other team very mad, which is always fun.