- last post: 01.01.0001 12:00 AM PDT
I think more feedback options need to be listed. Most of the time the one I need isn't there; for example if someone is being a total jackass and killing members of his/her own team, there is nothing that really fits in the negative feedback category. Sure you can put him down for "harassment" but that's so lame, I want something a ltitle stronger. I've also noticed that sometimes people can get away with betrayals, as long as their careful about it, e.g., if an enemy is shooting you and he finishes you off (on purpose). Is something being done about that? That's the most frustrating kind of betrayal, because the system doesn't always think it's on purpose, therefore he can keep doing it over and over again. Something else that's been happening a lot lately (especially at lower levels) is idle players. This primarly happens in big team battles, where two or three teammates will just leave Halo 2 open while their team wins it for them. Is anything being done about that; or can we have an option to report them? Naturally sometimes you have to walk away from a game, but say, if you get more than X number of feedback complaints, can something be done? And finally, I have one more technical question to ask: Do bigger maps generally generate more "laggy" feel than smaller ones? The reason I ask is because lately when I've played big team Waterworks is always lagged to hell, and most of the time people just leave, which makes me wonder if it's not just me and my connection.
[Edited on 5/14/2005]