Halo: Reach Forum
This topic has moved here: Subject: A Way To Make Dedicated Servers Possible in Halo: Reach.
  • Subject: A Way To Make Dedicated Servers Possible in Halo: Reach.
Subject: A Way To Make Dedicated Servers Possible in Halo: Reach.
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I am not 100% sure if this could work but I am hopeful. So what are the benefits for having dedicated servers? In Halo 3 most of the lag was caused by the host being on a crappy residential connection but dedicated servers use some of the best internet connections available. Host advantage would be completely eliminated. The only problem with this could be server locations. I hope that if we do get dedicated servers there are some in both Europe and Australia.

Now to get to the point of how to achieve dedicated servers. Bungie should allow the creators of the server to put up ads in the game to pay for the server. Quake Live, which is currently an open beta, is a free to play browser based game where Id has used ads to make a profit. Halo 3 will definitely have a larger population playing Quake Live as well. That would most likely increase the demand for ad space but I am not in any ways an expert in business. I am hopeful that this would work but like I said I am not an expert in business.

  • 06.04.2009 2:14 PM PDT

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people living far away from the servers would experience horrible lagg.

  • 06.04.2009 2:24 PM PDT
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Posted by: defnop552
people living far away from the servers would experience horrible lagg.

I am aware of that but still it would be better that having the player be the host. In Halo 3, the host was almost always an American. Even if the server was in the U.S. it would be a better experience that a player hosting for the players overseas. Now I hope there is some European, Australian servers, maybe some South American and Asian servers as well.

  • 06.04.2009 2:35 PM PDT