- ghostvirus
- |
- Exalted Mythic Member
Posted by; A random forum poster
Posted by; ghostvirus
This apple is brown, and rotten. This orange on the other hand, is in relatively average shape. So the orange is definitely the preferable option. ----------You can't compare apples and oranges. You're so dumb.
Posted by: Matu Flp Krawfe
Anyway, like what I think I said in this forum before, matchmade firefight would be a terrible idea. For one, trusting anonymous strangers to cooperate with you in a life or death situation is likely going to end with your mangled corpse under a hunters foot because the "just for fun" mentality that you may have when playing with friends is replaced with a "me first" outlook as you try to pwn not only the covenant but your own team-mates as well.
Sure, you might get some cool people willing to help you out and play nice, but with the conditioning that Halo 3 multiplayer has subjected the matchmaking population to you are more likely to find people looking to win at all costs, to the detriment of those they are playing with as they become whatever whore is dictated by the situation, ruining what should be a fun co-op experience with cries of "he was mine you noob!" "that's my sniper -blam!-!" and "-blam!- -blam!- -blam!- you -blam!-!"
Simply put, I don't want to play with the types of jackasses that invariably populate these games. At least with my own friends list I can assure myself that those I will be playing with are of decent character, something that matchmaking could never do and something that I'll take that over a little convenience any day.
This is the exact reasons why Gears horde mode, and -blam!- zombies have been critically panned as features in their respective games. This is the exact reason why Left 4 Dead, a completely co-op game is not, and has never been on the top ten played xbox lived games list. The former two suffering great deals from the conditioning of the normal multiplayer modes. -blam!- Zombies more so, steming from a game that rewards players for personal achievement, in extremely compelling, quantifiable ways (EXP-perks-weapons-weapon upgrades- ).
Oh wait, all that is false. Because your being melodramatic. Which is evident in the fact, that your leveraging your personal fustration with Halos community, to not justify an indifference to this issue, which one would expect if you were being reasonable, but instead leveraging it to justify what appears to be a passionate opposition to the idea in and of it self.
There is a problem with posts like this. Its like being born in a culture of individualism, and selfishness have blurred the line between fact, and opinion. Between indifference to something, because you personally aren't interested in it, and opposition to it even though it means the world the plenty of other people. The reality is, if you don't want to play Firefight with strangers, don't. Having the option for people who don't have the same perspective as you, or whose circumstance doesn't provide a large base of friends to choose from, doesn't take your freedom away. And if you have the urge to play Firefight months down the road, but have no friends online, you can continue like a stubborn child, refusing to use the MM option. But lets be honest, if the options there, and you find yourself in a circumstance where you can't fill up a lobby, but you want to play FF, your going to use it.
Besides, I won't play Firefight all of the time, so there is really no point, that's just my opinion
On one end of the spectrum, you seem consciously aware of the fact that this is just your opinion. But upon further inspection, we realize this is simply a defence ploy. Which is used to deter vocal opposition to your post in the future. See, people that disagree with the majority, have a desire to voice their opinion in opposition. They want to change peoples minds, because they want people to agree with them. Because they want to feel like they belong. They want to change peoples minds, or atleast feel like they potentially have. But they don't want to hear people that disagree with their statements directly. So you, like many others drop the cookie cutter, "just my opinion", as if it some how justifies incoherentness, and a lack of general logic. Heres the reality, you clearly don't see the line between opinion, and a fact.
You state, " I am not going to play it much, so there is really no point". The former is an expectation. The latter is forming an understanding, of the general value of a feature, based on that expectation alone. Do you honestly think this is a reasonable sentence? Theres no point in adding MM to firefight, because you aren't going to play it much?
An assessment of equal value, would be im probably going to be dead in half a decade ,so there is no point in NASA creating an infastructure to shoot down large astroids. It litterally doesn't make any sense.
----------------------------
At the end of the day, if Firefight doesn't have matchmaking, if it doesn't have community integration, there will be consequences. It will be harder for me to motivated friends to play the mode with me, if it doesn't have MM. So we have this relationship, where im dependant on friends to play the mode co-op with friends. But my friends are going to be less likely to play it, unless I can get those two extra guys. You have this situation, where people that don't have friends that play Halo, people who have friends that largely play Call of duty, have no one to play Firefight with. Fire fight without MM, will fall short of expectation,. Halo is afterall, inarguebly Xboxs, and more over XBLs flagship title.
I don't subscribe to the idea of, "this is impossible". There are challenges, challenges that are worth the effort, and challenges that atleast appear to be more work than they are worth. I don't work at Bungie, I don't understand fully understand the technical issue. What I do know is, I can't see Firefight being much more active than campaign a couple months down the line,with MM. I can't see how Firefight can that important of an addition, if you don't work in an office filled with gamers, where you can play the game, like Bungie does. At the end of the day, the fact Firefight doesn't have MM highlights my concern with the game. Despite assurances from Bungie, and MS, I can't help but be skeptical, and even borderline cynical about weither or not this game is worth any where near 60$.
[Edited on 07.24.2009 7:52 PM PDT]