- x Lord Revan x
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- Forum Ninja
This very statement reveals a lot about the game. Xbox.com has revealed that Halo: Reach is a FPS prequel to the Halo series. Those who have read the Fall of Reach are aware of the events that transpired at Reach.
Short Summary:
Only around 100 Human vessels were available to defend reach against an army of some 300 Covenant cruisers. Many of those Covenant vessels were taken out by the brave men and women who stood to fight for the UNSC whether on the surface defending the Mac Batteries, or by holding the line in space on one of the many UNSC ships engaged there.
Spartans held a big role in the conflict. The Master Chief, James, and Linda (along with Johnson) were responsible for halting the acquisition of Earth's coordinates by destroying the NAV computer on board the Circumference.
The remaining Spartans fought on the surface and many died valiantly defending the Mac stations in vain attempt to save Reach from the onslaught of the Covenant. Some, like Kelly, Fred, and Will, managed to live on through ONI's CASTLE bunker along with Dr. Catherine Halsey. Together they were able to find the Forerunner artifact and escape with their lives and now they rest in the Forerunner Micro-Dyson Sphere.
From the beginning, you know the end...
This line sums up the nature of the game. It is not a time travel story. Were it a time travel story, we wouldn't know the beginning or the end. In Halo:CE an in Halo 2 it is made clear that Reach was obliterated by the Covenant. The Arbiter states: "They fled as we set fire to their planet." In Halo:CE Keyes and Cortana share a dialogue at the beginning referencing Reach and their escape to a seemingly random location (although the books would later reveal that Cortana knew that something the Covenant were looking for was there...).
Were the Master Chief to come back through time due to the Ark's portal, it would affect the time line. We wouldn't know the beginning or the end. Instead, this chapter is meant to show us the brave warriors who fought valiantly, but as we all know, in vain all in the effort to spare Reach from the Covenant.
Conclusion:
It will ultimately will provide more backstory on the historical Battle of Reach in the Halo Timeline. Moreover, it will probably follow The Fall of Reach's storyline quite to the letter, with the obvious inclusion of newer mysterious entities: Spartan 320 and Spartan 259. These new mysteries will not only open a new chapter in what was presumably a closed section of the Halo Universe, but perhaps reveal some more about the mysteries surrounding ONI and their actions during the war.
Halo ODST stars a Recon wearing ONI officer by the name of Dare. The opening cutscene makes it clear that the ODSTs have a different mission than to secure the carrier and later, the ONI building is shown destroyed. ONI was doing a lot of mysterious things. Perhaps, ODST will provide more information on what happened at Reach.
For now, I think the things to truly look at and analyze out of this Trailer are the lines of dialogue, the bombs, the ship jettisoning a ship towards the frigate in the upper atmosphere, the smoke rising from a section of that said frigate. Is it a frigate? Is it Gama Station? Where is Gamma Station? Who are these Spartans? Why are their callsigns above 150? Who is, or what is Noble One? Where are the Covenant Vessels? Why do there appear to be bomb like explosions instead of plasma beams igniting the planet? Something seems...different...
Those are the things to note. The shimmering glare, most likely, unless Bungie decides to be incredibly Cliche and disregard their statement at the beginning of the Trailer, has nothing to do with the Halo 3 Legendary Ending and Time Travel...
Remember, From the beginning, you know the end...it is inevitable that Reach will ultimately be destroyed and Halo discovered...