- last post: 01.01.0001 12:00 AM PDT
project natal is da $H!*...i think it would be stupid to put a FPS on natal though...it would be better, cooler movements, more interactive, but not enough wireless sensitivity for the "trigger finger"....i think the only way they could do it is to make JUST a trigger to hold....if you move your arm like your throwing something, thats the grenade, and considering how hard you throw, thats how far it goes....adds a little more excitement to the halo games...they could also make the game for 360 or put an optional controller for the natel............and if thats not possible, nobody sell your 360's, you will need them for first person shooters you buy.......................................................and just to add...in odst, ...bungie... (if your reading this)...you kinda copied treyarch's notzie zombies for call of duty WAW with your "fire" mode (i think thats it i forgot the name)...............I LIKE IT you just outran treyarch right there @#!$^%&*!!!
Posted by: foosean010
Ok, I'm sure everyone has seen the videos for project natal, if not... here are a few links:
Games being played
E3 Demo
Would it be plausible to inlcude that technology into a Halo game?
Thoughts and opinions?
[Edit:]
I no way am I saying that Halo: Reach should be played without a controller,. I think we all feel that would be somewhat absurd for a Halo game, or any FPS for that matter.
All I am trying to do with this thread is spark discussion on how *SOME* of the features of Natal could be incorporated with Halo: Reach.
Posted by: foosean010
Ok, I'm sure everyone has seen the videos for project natal, if not... here are a few links:
Games being played
E3 Demo
Would it be plausible to inlcude that technology into a Halo game?
Thoughts and opinions?
[Edit:]
I no way am I saying that Halo: Reach should be played without a controller,. I think we all feel that would be somewhat absurd for a Halo game, or any FPS for that matter.
All I am trying to do with this thread is spark discussion on how *SOME* of the features of Natal could be incorporated with Halo: Reach.