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This topic has moved here: Subject: silenced weapons, what's the difference?
  • Subject: silenced weapons, what's the difference?
Subject: silenced weapons, what's the difference?

Biscuts

what does silenced weapons matter? the covenant usually travel in groups, so its not like their not gonna see that one of their comrades has no head. are they more powerful or somethin? thanks.

  • 06.04.2009 9:20 PM PDT
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If you fire and miss, or dispatch enemies quickly enough, they won't be alerted to you.

  • 06.04.2009 9:22 PM PDT

Headshot... Sticky sticky... Headshot...Stab...Evade Stab Sticky Stab Stab evade Sticky Stab Headshot Sticky Sticky!

you know how in H1 if you had a sniper and killed an elite right infront of another elite it wouldnt notice? its like tht.. combine that with the shadows from buildings which apparently hide you your an assassin

  • 06.04.2009 9:24 PM PDT

Biscuts

neato.

  • 06.04.2009 9:24 PM PDT

I carve a notch in my wall for every stall,
every fifth mark slants diagonal to symbolize your downfall...-AR

Posted by: Anonymous101
If you fire and miss, or dispatch enemies quickly enough, they won't be alerted to you.

The basic concept pretty much.

  • 06.04.2009 9:24 PM PDT

The funniest thing about this particular signature is that by the time you realise it doesn't say anything it's to late to stop reading it.

Posted by: savanhi
what does silenced weapons matter? the covenant usually travel in groups, so its not like their not gonna see that one of their comrades has no head. are they more powerful or somethin? thanks.


Aesthetics.

  • 06.04.2009 9:25 PM PDT
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there silenced :]

  • 06.04.2009 9:25 PM PDT

"If buttered toast lands buttered side down, and cats always land on their feet, then what happens when you attach buttered toast to the back of a cat?

Any one else notice how the silencers aren't even that effective at suppressing sound and light? Even with it on the SMG you can still see muzzle flash, which shouldn't happen. Of course this isn't the final version of the game and Halo has never been realistic anyway, but still; if you're gonna have a silencer, make it work.

  • 06.04.2009 9:29 PM PDT

Headshot... Sticky sticky... Headshot...Stab...Evade Stab Sticky Stab Stab evade Sticky Stab Headshot Sticky Sticky!

s sucky how in H3 snipers alert enemys =\ H1 sniper pwned all snipers

  • 06.04.2009 9:29 PM PDT

Posted by: King Beserk
you know how in H1 if you had a sniper and killed an elite right infront of another elite it wouldnt notice? its like tht.. combine that with the shadows from buildings which apparently hide you your an assassin
Yeah lol thats the only reason i beat the halo 1 campaign on legendary lol.

  • 06.04.2009 9:30 PM PDT
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Look at your comment, now back to mine.Now back at your comment now back to mine. Sadly it isn't mine, but if you stopped trolling and started posting legitimate comments it could look like mine. Look down, back up, where are you? You're scrolling through comments, writing the comment your comment could look like. What did you post? Back at mine, it's a reply saying something you want to hear. Look again the reply is now diamonds.Anything is possible with legit comments Im sexy!

makes you an ninja

  • 06.04.2009 9:30 PM PDT
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Posted by: rockmaster
Any one else notice how the silencers aren't even that effective at suppressing sound and light? Even with it on the SMG you can still see muzzle flash, which shouldn't happen. Of course this isn't the final version of the game and Halo has never been realistic anyway, but still; if you're gonna have a silencer, make it work.


Silencers aren't Flash suppressors

[Edited on 06.04.2009 9:32 PM PDT]

  • 06.04.2009 9:32 PM PDT

Headshot... Sticky sticky... Headshot...Stab...Evade Stab Sticky Stab Stab evade Sticky Stab Headshot Sticky Sticky!

Posted by: Zandax
Posted by: rockmaster
Any one else notice how the silencers aren't even that effective at suppressing sound and light? Even with it on the SMG you can still see muzzle flash, which shouldn't happen. Of course this isn't the final version of the game and Halo has never been realistic anyway, but still; if you're gonna have a silencer, make it work.


Silencers aren't Flash suppressors


yup silencers r what there name implies.... THEY SILENCE YOUR SHOTS

flash suppressors.. well lets use cod5 as an example.. you can fire and not show on radar.. SLIGHTLY less sound for ambush purposes making the perfect ambush weapon when combined with some weapons

  • 06.04.2009 9:34 PM PDT

Posted by: King Beserk
you know how in H1 if you had a sniper and killed an elite right infront of another elite it wouldnt notice? its like tht.. combine that with the shadows from buildings which apparently hide you your an assassin


The A.I. in Halo: CE was also much less sophisticated than Halo 3's, and now Halo 3: ODST's....

I tend to agree though...I'm not sure if the silencer is actually going to be functional. As in, you shoot a sleeping Grunt with a silenced pistol or SMG, and none of the other sleeping Grunts wake up.

I think it just fits in with the ODST/Recon theme of the game: no more hardcore charging in all guns blazing...you have to be more tactical. I also think it was an "excuse" to change the characteristics of the weapons. The SMG is now more accurate and has a scope, whereas the Halo 2 and 3 SMG's just sprayed a cloud of lead. And the pistol....well, this will be the 4th time it's changed. Guess the UNSC can't make up their mind!

  • 06.04.2009 9:41 PM PDT