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This topic has moved here: Poll [45 votes]: Project Natal and Halo Reach?
  • Poll [45 votes]: Project Natal and Halo Reach?
Subject: Project Natal and Halo: Reach

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Poll: Project Natal and Halo Reach?  [closed]
Yes.:  11%
(5 Votes)
No.:  36%
(16 Votes)
Highly Unlikley.:  47%
(21 Votes)
Likey!:  7%
(3 Votes)
Total Votes: 45

Do you think Project Natal will be implemented into Halo Reach considering it comes in 2010?
Yet I think it's highly unlikely due to the fact that the multiplayer beta comes out the begging of the year.

** By the way, in E3 it was said that development kits had been sent to major developers, maybe Bungie?

Honestly, i don't think so because if Project Natal fails Halo Reach Fails....I don't think Bungie would want to take those risks.

  • 06.05.2009 2:49 AM PDT

Don't worry, It's gunna b k.

based on the outlook on comments and forums, i don't think many of the core halo gamers would enjoy dancing around and hitting balls, in my opinion.
though your point is extremely valid, Microsoft has also said that bungie was playing around with natal, whether this was serious or not i don't know, maybe for a non-halo game or some integration into reach. i do look forward to reach, (not so much natal except for the walk in sign in), but not really to get up from my couch and dance. And if they do integrate it into reach, i hope that it'll be fun and original.

  • 06.05.2009 3:02 AM PDT
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ohai...

I don't want it to be Natal, Halo wouldn't seem right without a controller.

  • 06.05.2009 3:03 AM PDT

Look

http://www.youtube.com/watch?v=SNL-CQRih_k

I´m 10% positiv it will

  • 06.05.2009 3:12 AM PDT

Posted by: Timtaztix
yeah this reminds me of the time i got sent to jail for stealing crocs from target becozs i wanted all of the colors because i only got the green wons for my birthday and i wanted more ;)

haven't really paid attention to E3, but what is "Natal"?

  • 06.05.2009 4:44 AM PDT

I'd feel stupid running about the living room, that's why I don't like the Wii or Singstar.

  • 06.05.2009 4:44 AM PDT
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Posted by: MORTO_hi
haven't really paid attention to E3, but what is "Natal"?


its something that we're going to be able to hook up to our 360s and beable not have to use a controler at all. we only use hand movements

  • 06.05.2009 5:02 AM PDT

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I can imagine the day I stand there with my handgun (Emphasis on hand) in a cocked position ready to head shot some grunts. But other than making me look retarded in front of my family I don't think I'd enjoy it to much.

  • 06.05.2009 5:08 AM PDT
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Posted by: King of March
Posted by: MORTO_hi
haven't really paid attention to E3, but what is "Natal"?


its something that we're going to be able to hook up to our 360s and beable not have to use a controler at all. we only use hand movements


rephrased with more info :
it's a peripheral that you plug in, it can recognize voice/facial features, it eliminates the need for a controller by making YOU be the controller. you can totally control a person with your own body as if you really were in the game.
a kind of complex EyeToy from the PS3.

  • 06.05.2009 5:09 AM PDT

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Posted by: demonblack
...i don't think many of the core halo gamers would enjoy dancing around and hitting balls, in my opinion
Well now...hmm...when you put it that way...

Project Natal cannot be combatible with an FPS game. How exactly are you going to fire your gun if you don't have a physical object to pull the trigger with?

  • 06.05.2009 5:37 AM PDT

Posted by: Timtaztix
yeah this reminds me of the time i got sent to jail for stealing crocs from target becozs i wanted all of the colors because i only got the green wons for my birthday and i wanted more ;)

Posted by: z0rgy
Posted by: King of March
Posted by: MORTO_hi
haven't really paid attention to E3, but what is "Natal"?


its something that we're going to be able to hook up to our 360s and beable not have to use a controler at all. we only use hand movements


rephrased with more info :
it's a peripheral that you plug in, it can recognize voice/facial features, it eliminates the need for a controller by making YOU be the controller. you can totally control a person with your own body as if you really were in the game.
a kind of complex EyeToy from the PS3.




if you need that for halo:reach, then i'm not going to get it.

  • 06.11.2009 11:44 PM PDT

Do you really care? you can't automatically see my signature anyway.

highly unlikely, however an fps utilizing an project natal and a trigger controller is necessary. just imagine you do the action to throw a grenade and depending on the effort it detects you put into it, it goes where it predicts you threw it.

or imagine the running and jumps that it could detect. you could actually make your player do what you do. it would be awesome especially with halo.

  • 06.11.2009 11:50 PM PDT
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To tell you the truth I would enjoy a Halo game with Natal. I highly doubt Reach will include it merely because I don't think that the Natal kits would have been around when production of Reach started. Also it would not be difficult to have Natal control an FPS.

  • 06.11.2009 11:52 PM PDT

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No, I doubt Natal will come so soon anyways, without being prone to many glitches and bugs. Besides, do you know how retarded you would look playing Halo : Reach with that thing?

  • 06.11.2009 11:56 PM PDT
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That's why we have door locks and window curtains, that way we can look like idiots and no one will notice.

  • 06.12.2009 12:03 AM PDT

omfg i made this thread ages ago......

  • 06.12.2009 1:20 AM PDT

TRU7H. CARNAGE. BUNGIE

project natal with halo:reach would bee very cool BUT only if it works well, i don't want to throw grenade while i am trying to reload weapon

  • 06.12.2009 1:35 AM PDT
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heg heg herg herg.

God I hope not.

  • 06.12.2009 1:40 AM PDT

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Posted by: SonicJohn
Posted by: demonblack
...i don't think many of the core halo gamers would enjoy dancing around and hitting balls, in my opinion
Well now...hmm...when you put it that way...

Project Natal cannot be combatible with an FPS game. How exactly are you going to fire your gun if you don't have a physical object to pull the trigger with?


There is nothing that said natal and a controller can't be used at the same time. What's wrong with a side game that uses a custom gun controller and natal records your movements.

You guys seem to think that this would replace the main mode of gameplay, you should reconsider.

[Edited on 06.12.2009 1:49 AM PDT]

  • 06.12.2009 1:48 AM PDT

I think using Natal on a FPS game like Halo definetly wouldnt work and the whole system that we have grown used to would change forever. It would become another Halowars rather than a halo trilogy sequel. (even though its set before hand)

  • 06.12.2009 2:05 AM PDT

Well in reply, I dont really see how it would come into matchmaking as players shouldnt have to switch controller during gamplay

  • 06.12.2009 2:07 AM PDT

"Bungie controls everything. You have no rights. Play nice."

For the last time its TURRETS not TORRENTS. A TORRENT is either a peer to peer file sharing protocol or a violently fast stream of water. A TURRET is a self-contained weapons platform housing guns and capable of rotation. And TURRENT isn't even a word.

Why does everyone think that Project Natal and a controller are mutually exclusive? A game doesn't have to be 100% Natal. Natal doesn't just recognize motion. It also recognizes voices.

Its capable of recognizing 4 voices at a time. Its also capable of recognizing four faces. It may be capable of recognizing colors. By extension, it may be able to recognize who is holding what controller. Some of you can see where I'm going with this.

Imagine you are playing a game of Halo: Reach multiplayer, and for the sake of argument its very similar to Halo 3's. You are playing four player split screen on Live multiplayer and you switch off periodically. As one group of people hands off their color coded controllers to the new team, Natal recognizes the new players faces, then automatically signs the old team out and the new team in, then also acts as headsets for the team, since it can recognize up to four separate voices.

Natal's voice recognition system can also be used to actually issue commands in campaign mode to AI allies. Imagine walking up to a marine and saying "switch with me" to switch weapons instead of hitting a button. Imagine being able to tell your marines to fall back when an Elite with an energy sword shows up so they don't get slaughtered. Imagine being able to actually influence cutscenes with project Natal with hand motions and voice cues.

Microsoft has not once said that just because a game is Natal compatible, that it can't use a controller too. A Natal controller hybrid could potentially create some incredibly immersive games .

  • 06.12.2009 2:35 AM PDT

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Posted by: SonicJohn
Posted by: demonblack
...i don't think many of the core halo gamers would enjoy dancing around and hitting balls, in my opinion
Well now...hmm...when you put it that way...

Project Natal cannot be combatible with an FPS game. How exactly are you going to fire your gun if you don't have a physical object to pull the trigger with?
There could possibly be some sort of weapon controller that will come out. Seeing how advanced it is, it wouldnt suprise me if it had an advanced controller.

But then again, there hasn't been any evidence that Natal will be at all used by Bungie.

  • 06.12.2009 3:24 AM PDT