Posted by: StRiFeY 26
For those who don't know, an MMO is a Massive Multiplayer Online game, meaning, there would be a higher number of people able to play at the same time as usual. (just think of games such as Star wars: Battlefront 1 and 2, or Battlefield, or the likes of World of Warcraft or Guild Wars) there are tons of people who play online at the same time, I doubt an FPS would be able to have as many people in the same place at the same time as Guild Wars or WoW, but like Star Wars: Battlefront and Battlefield, you could still possibly have more than 16 players.
I think what the OP is trying to ask is:
Will Halo: Reach be similar to Battlefield or Battlefront.
In which case, you would select which class you want to be (for example, it could be demolition expert, which would probably have rocket launcher and SP Laser, or Scout, which would have maybe a Sniper and Magnum)
You would also have to take over spawn control points, and also try to defend those points from the opposing team. I think it would be fun if it was this type of game, but that's my opinion. (oh and yes, if you didn't know, Battlefront and Battlefield are FPS games)
And just like the said 2 games, It can still have an offline mode, or Campaign mode (which would still revolve around the capturing spawn control points, with added storyline and various other objectives added to the missions (with increasing difficulty)
By the way, I hope I didn't just type that for nothing lol, and I hope if I didn't, it answered some peoples questions! :)
this is one of the best compromises/ideas i have seen all day minus the wierd objectives
[Edited on 06.05.2009 1:11 PM PDT]