Halo: Reach Forum
This topic has moved here: Subject: What do you think the 'feel' of Halo: Reach should be?
  • Subject: What do you think the 'feel' of Halo: Reach should be?
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Subject: What do you think the 'feel' of Halo: Reach should be?

Non facete nobis calcitrare vestrum perinaeum

Well, the marines were pretty expendible, and the Arbiter was only useful once he got his Energy Sword out.

  • 06.05.2009 11:44 AM PDT
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Posted by: Terminator05
Well, the marines were pretty expendible, and the Arbiter was only useful once he got his Energy Sword out.


I had to persuade him for a bit though, he doesn't just whip his energy sword out for anyone.

  • 06.05.2009 11:57 AM PDT

Posted by: Duardo
I'd love to be a 10 year old and tell my mom I'm going on an adventure out into the world catching Pokemon, with her full support. Never mind the fact that there are rapists, criminals, and murders out there, or the fact that I may get killed by a Pokemon.

Luckily I have Pikachu.

It should feel like you are fighting for nothing but at most delaying the inevitable, because we all know what happens to reach anyway.

  • 06.05.2009 11:59 AM PDT

"If buttered toast lands buttered side down, and cats always land on their feet, then what happens when you attach buttered toast to the back of a cat?

Posted by: The BS Police
It should feel like you are fighting for nothing but at most delaying the inevitable, because we all know what happens to reach anyway.


A Grunt Sweet 16?!?!

Also, I've gotten to thinking that the trailer says "From the beginning," which could mean this goes all the way back to Harvest, and Reach is just the climax of the game. It's possible, though probably unlikely.

[Edited on 06.05.2009 12:27 PM PDT]

  • 06.05.2009 12:25 PM PDT

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