- last post: 01.01.0001 12:00 AM PDT
I got goosebumps around the same time especially when all the "cries for help" started ringing out, and the background music further exacerbated that feeling.
To those of us who have read the Halo novels, this teaser was especially melancholy through the use of dramatic irony. When everyone started speaking simultaneously through the radio airwaves, yelling out orders, requesting backup, et cetera, the audience knows the situation is horrible, and that it's going to become even worse when the Covenant starts glassing the planet. We know the vast majority of those on Reach are not going to make it, which leads me to Spartan 259.
In the closing moments of the teaser, S-259 says, "This is Sierra 259; you've got Spartans on the ground sir. We're not going anywhere." He says this rather boldly, confidently, and reassuringly to any combatant commander listening. While this is what any CO would love to hear in which a reliable fighting group will take care of the dire situation, it is S-259's last sentence which struck me. While I'm sure what he means is that the Spartans will not leave the planet until the mission's accomplished, what he says is ironically correct. The Spartans aren't going anywhere, because most will be KIA on Reach, as some of us know from reading First Strike. I can almost hear Cortana repeating a line from Halo 3: "This place will become your tomb."
Finally, Bungie adds the title at the end of the teaser. "Halo: Reach...Falls 2010." Only those who have read The Fall of Reach truly understand the meaning of that statement.
I've always dreamed of how The Fall of Reach would be played as a game, and the story behind the Spartan II program has always intrigued me. I didn't think Bungie would ever make this game, but it looks like they will, and I simply cannot wait! It will be awesome to see Kelly-087, Linda-058, Fred-104, and the rest of the Spartan II's in action, if that's what Bungie is intending, hopefully.
-PD