- Safran888
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-The guns on the walls as seen in World at War -blam!- Zombies.
-The waves of covenent as seen in World at War -blam!- Zombies and Horde Mode in Gears of War 2.
-The lightup effects on your surroundings as seen in Republic Commando.
-The story mode of finding your fellow teammates also seen in Republic Commando.
-there are guns on the wall in the halo 3 campaign in crows nest at the beginning
-World at War and Gears of war did not invent survival modes, you could say the same about pretty much any game that has a survival mode
-do you mean farther away stuff is darker? or the VISR? if its about farther away stuff, thats how things look at night, if its about VISR, its odst technology used to help them with their mission.
-so, what about the story mode where you have to kill an enemy leader? its not like we've seen that anywhere before.
the point is, bungie is more original than you think, just because you can point out 4 things that are similar to other games doesn't mean bungie steals all their ideas
EDIT: now that i think about it, im pissed that bungie tried to make their game better by implementing changes from other games. Why would they ruin the game by making it better, those jerks
[Edited on 06.07.2009 8:38 AM PDT]