Halo 3: ODST Forum
This topic has moved here: Poll [15 votes]: firefight life counter
  • Poll [15 votes]: firefight life counter
Subject: quick firefight question/poll
  • gamertag: [none]
  • user homepage:

Poll: firefight life counter  [closed]
option a :  7%
(1 Votes)
option b:  93%
(14 Votes)
i don't care:  0%
(0 Votes)
whats firefight?:  0%
(0 Votes)
Total Votes: 15

we all know that there will be communal lives, but how will this work?

option a) When the life counter reaches zero, the game ends instantly

option b) when the counter reaches zero, each person has one life, but can't respawn after they die

  • 06.06.2009 11:48 AM PDT
  • gamertag: [none]
  • user homepage:

Mizzou 2009-2010 Starting Line-up

Point Guard: Zaire Taylor (Senior)
Guard: J.T. Tiller (Senior)
Forward: Kim English (Sophomore)
Forward: Laurence (Junior)
Forward: Keith Ramsey (Senior)

I'm pretty sure it's option B.

  • 06.06.2009 11:48 AM PDT

ODST Romeo

I'd go with option B also

  • 06.06.2009 11:50 AM PDT

Keep it classy Flood.

B. I'd also like the option to set the number of lives because I'll probably be playing with a friend who isn't to good at Halo, a lot.

  • 06.06.2009 11:52 AM PDT

I was in 5th grade. I popped in the Halo CE disc into the massive, clunky first generation Microsoft Xbox, and wrapped my small hands around the controller that was almost too big for me. Little did I know what I was getting into.

10+ years later, I still look up to my childhood hero, Master Chief, while everyone talks about He Man and Spongebob haha


Live life son. www.youtube.com/user/MadeInAsiaFilms

I'd like to see a GoW2 Horde respawn system.

1 life per wave, and the only way you can respawn is if one person is alive by the end of the wave and defeats it.

Next wave, everyone respawns and you're all platypus.

  • 06.06.2009 12:11 PM PDT
  • gamertag: [none]
  • user homepage:

B

  • 06.06.2009 12:11 PM PDT