Halo: Reach Forum
This topic has moved here: Subject: Does Bungie suck a-Oh wait that's hcj8's topic...grenades +?
  • Subject: Does Bungie suck a-Oh wait that's hcj8's topic...grenades +?
Subject: Does Bungie suck a-Oh wait that's hcj8's topic...grenades +?

Perception is everything.

Should the grenade count increase back up to four? I can see why bungie decreased it to two, but do you think it should go back up to four in Reach? I, personally, think it should not. It's balanced the way it is. Oh, and be thinking up of new types of grenades. I think it would be cool if we had a shock grenade that spreads to players close to the victim being shocked.(power would decrease as it spreads, and fades after spreading to one person)

[Edited on 06.06.2009 4:32 PM PDT]

  • 06.06.2009 4:31 PM PDT

Reach. Reach. Reach.

if its at two we will probably have frag plamsma spike and incndiary and 4 means frag and plasma.

  • 06.06.2009 4:33 PM PDT
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Gamertag: ODST Buck

I think you can carry 4 (at least 3) grenades in ODST so hopefully in Reach it'll stay like that.

  • 06.06.2009 4:34 PM PDT

Halo 3 is good.

I personally wouldn't like that, I hate nade spamming by the enemy in Halo 3 matchmkaing already.

If the map scale was larger in Halo: Reach or it was 8v8 I would see the point of the increased grenade point.

  • 06.06.2009 4:35 PM PDT

mongooses are the best. Remember that.

Do you like to forge? Want a place to share your maps? Want to join a friendly forging group? Plasmic Forgers

Well, technically there were no spike or firebomb grenades so they might go back to holding up to 4 frag and plasma grenades at a time.

  • 06.06.2009 4:42 PM PDT

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What?

I think it should be 8 grenades, but not a specific amount for any particular type. For instance, you pick up any grenades you walk over until you have 8. Once you do have 8, exchange types of nades by walking over one on the ground, switching to the type to be changed, and hold RB (or something).

  • 06.06.2009 4:45 PM PDT

"If buttered toast lands buttered side down, and cats always land on their feet, then what happens when you attach buttered toast to the back of a cat?

Posted by: greengrunt117
Well, technically there were no spike or firebomb grenades so they might go back to holding up to 4 frag and plasma grenades at a time.
There were Spike and Firebombs before Reach, the only reason they didn't appear in Halo 1 was because the Covenant fleet that followed the Pillar of Autumn was controlled by Elites, and in Halo 2 because the Brutes had just begun their take over and implementing their weapons more into the mainstream.

I do think they should increase the grenade count to 3 each for multiplayer, but remain 2 each for campaign. My reason is because the firebombs don't appear in multiplayer as of now, but walking around with 12 grenades is too much for multiplayer.

[Edited on 06.06.2009 4:51 PM PDT]

  • 06.06.2009 4:49 PM PDT