Halo 3: ODST Forum
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  • Subject: SuperIntendent related to 343 Guilty Spark?
Subject: SuperIntendent related to 343 Guilty Spark?
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"Die? Didn't you know? Spartans never die."

No, I'm not serious about the topic. How could machines make kids? I meant the topic because they both seem to have the same attitudes. Based on the demo at E3, it seemed that the SI was pretty determined on keeping the city fine, to the point he nearly stops Dutch from exploding the bridge to prevent Covenant progression. Is it just me, or does it seem like 343? For protocol, he was willing to kill Master Chief and the whole UNSC to achieve his function. Not to mention, they both look annoying. This leads to the storyline plot. If 343 attempted to kill Master Chief, could that mean the SI could attempt to kill The Rookie?

  • 06.06.2009 9:49 PM PDT

A33 WIL ALWAYS OWN HALO 3!!!!

thats a good probability being in one of the demos he said the SI can control cars and everything in the city......thats a scary thought =O

  • 06.06.2009 9:51 PM PDT

-blam!- GTFO OF MY SIGNATURE

I don't think so. The SI is too stupid. Maybe he was just having a conflict between allowing someone to destroy his infrastructure and not destroying it, and after one of the ODSTs gave him a good enough reason, he decided that it would be best to destroy the bridge.

  • 06.06.2009 9:52 PM PDT
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i dont think 343 and SI are related becuase for a clear reason 343 is forerunner and SI is human simple

  • 06.06.2009 9:53 PM PDT
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They are not directly related if that is what you mean, it is confirmed that Super is human designed. However, humans could have developed their AI tech off of Forerunner artifacts.

If you only mean in characterization then yes I sopose there will be similarities. They are both robots and robots are mostly depicted without emotions and therefore only act on their programming.

''Protocol dictates my response"-Spark.

  • 06.06.2009 9:54 PM PDT

whoa SI delaying Dutch from destroying the bridge?i never thought of that.well techinaly SI is a dumb AI and didnt ONI prevent him from openin the Rookies HEV from opening or examing it in the 1st ODST trailer?

  • 06.06.2009 9:55 PM PDT
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"Die? Didn't you know? Spartans never die."

Posted by: Wildcard1992
I don't think so. The SI is too stupid. Maybe he was just having a conflict between allowing someone to destroy his infrastructure and not destroying it, and after one of the ODSTs gave him a good enough reason, he decided that it would be best to destroy the bridge.

As Cadetak said, they are mere robots, and that they are controlled by their programs. Correct me if I'm wrong, but isn't the SI's job is to preserve the city rather than destroy it? Look at what happened when the Chief decided to destroy Halo? 343 got pissed. What happens when the ODST try to wreck the SI's city?

[Edited on 06.06.2009 10:01 PM PDT]

  • 06.06.2009 10:00 PM PDT
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The circle is now complete.

If you watch (and listen closely) to the ODST gameplay footage, specifically Dutch's mission where you blow the bridge, you can hear a conversation between a Marine and the Superintendent.

Now I don't remember the exact words, but to sum it up, the SI helps the Marines destroy the bridge by unlocking a computer so that the explosive charges could be detonated.


[Edited on 06.06.2009 10:08 PM PDT]

  • 06.06.2009 10:07 PM PDT

Ding Ding!

They're similar in the sense that they're both AIs, and are both dictated by protocol to an extent, but they're very different kinds of AIs. 343 Guilty Spark had a level of free thinking and autonomy in carrying out his tasks. He was aware of what was going on, and tried to follow protocol as it best fit the situation.

The Superintendent, on the other hand, is a 'dumb' AI. He has limited self-awareness, is very restricted in his tasks, and does not have the level of independence or personality that a smart AI would have. Though he does help the Rookie and other ODSTs, he still doesn't seem to fully understand what's going on in the city. For example, in the announcement trailer, when the Rookie's pod comes down he interprets it as a car accident. In the E3 demo, when the ODSTs try to detonate the bridge, the Superintendent views it simply as vandalism and says "Keep it clean! Respect public property!" Only after the ODSTs further explain the situation does he help them blow the bridge.

Rampancy is a recurring theme in Bungie games, so it's certainly possible that the Superintendent could become unstable or hostile, but I think it would be very different from what we've seen with other AIs.

  • 06.06.2009 10:33 PM PDT

I was in 5th grade. I popped in the Halo CE disc into the massive, clunky first generation Microsoft Xbox, and wrapped my small hands around the controller that was almost too big for me. Little did I know what I was getting into.

10+ years later, I still look up to my childhood hero, Master Chief, while everyone talks about He Man and Spongebob haha


Live life son. www.youtube.com/user/MadeInAsiaFilms

Hence the term 2nd generation "dumb" ai.

This isn't Terminator, or the Matrix; humans probably won't accidentally create rebellious machines.

BUT seeing as how the city is heavily damaged, it does give possibility to the notion that the SI could be corrupt and follow your idea.

  • 06.06.2009 10:36 PM PDT
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uh Dumb A.I.s dont go hostile only Smart ones do because they arent really perfected yet now if the SI was a Smart A.I completly different story but then this situation would occur.

*Walks across the street shoots at some brutes and a car flys at 120 MPH down the road splattering the Rookie 'Keep it Clean" Evil laughter is heard*

  • 06.06.2009 10:41 PM PDT
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Posted by: defnop552
wow, my dick broke so i ain't getting it for a while!

UPDATE: Defnop552 has confirmed he has fixed his dick.

Posted by: Master X4456
uh Dumb A.I.s dont go hostile only Smart ones do because they arent really perfected yet now if the SI was a Smart A.I completly different story but then this situation would occur.

*Walks across the street shoots at some brutes and a car flys at 120 MPH down the road splattering the Rookie 'Keep it Clean" Evil laughter is heard*


That gives me an awesome thought for a Halo 3 movie..lol..

  • 06.06.2009 10:45 PM PDT
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Posted by: GruntOfAction
Posted by: Master X4456
uh Dumb A.I.s dont go hostile only Smart ones do because they arent really perfected yet now if the SI was a Smart A.I completly different story but then this situation would occur.

*Walks across the street shoots at some brutes and a car flys at 120 MPH down the road splattering the Rookie 'Keep it Clean" Evil laughter is heard*


That gives me an awesome thought for a Halo 3 movie..lol..


Lol yourwelcome :P if you ever make it send me a link lol.

But ya that aint gunna happen the SI prob will like sacrifice himself in the end or something like that that'd be cool....if he was a Smart A.I

  • 06.06.2009 10:50 PM PDT

We are the Knights Who Say Ni. We are the keepers of the sacred words, Ni, Peng, and Neewhom.

Posted by: Wildcard1992
I don't think so. The SI is too stupid. Maybe he was just having a conflict between allowing someone to destroy his infrastructure and not destroying it, and after one of the ODSTs gave him a good enough reason, he decided that it would be best to destroy the bridge.


Just because the SI is a "dumb" A.I. does not mean that he is stupid. In the novels it explains that "dumb" A.I.'s are only dumb in comparison to "smart" A.I.'s and still possess extensive processing power, a personality, and intelligence. I mean, the SI is responsible for the upkeep of one of the largest cities on the Earth, and I really doubt that anyone would leave such a huge responsibility in the hands of an entity that was considered in any way to be stupid.

Personally I agree that he probably won't try to kill the rookie, but I don't believe this is because he would be too stupid to do so. More likely he won't do it because "dumb" A.I.'s tend to lack the independent and occasionally rampant tendencies of "smart" A.I.'s. As for why he tried to stop the bridge from blowing up in the first place I obviously am as in the dark as anyone here, but the fact that his primary programming would be to maintain the city would justify at least questioning any attempt to destroy part of it. Clearly he was intelligent enough to evaluate the options and come to the conclusion that the bridge's destruction was a necessary act to protect the city.

Just my opinion, feel free to express any disagreement.....

  • 06.06.2009 11:29 PM PDT

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I like this topic it has some thought to it, although the title was very misleading.


Anyways I would assume that its a conflict of programming, maintain the city or destroy the city by command of a human which it is programmed to know they are superior and hence follow all their orders.

I don't seeing it kill to protect the city, however it would have an occasional time where it would have to stop and compute which course of action it should follow. and said consequences of that action to some extent.

  • 06.06.2009 11:55 PM PDT
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In the flashback to Dutch's team blowing up the bridge, the SI pretty much GIVES him permission to blow up the bridge, watch the video.

So this AI is in no way trying to preserve itself or it's city. It will comply with the UNSC as it's ordered too.

343GS ended up agreeing with MC once they first met up in H3, that destroying 04 helped stop the Flood from escaping. 343GS said it in an agreeing way, pretty much admitting that his way worked just as well as using the index to activate the ring.

  • 06.07.2009 12:00 AM PDT
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"Die? Didn't you know? Spartans never die."

Well, if he did turned out to be like 343, does that mean you'll have mission in a facility where there are a lot of doors, and the SI opens them slowly, but at the same time, you are getting attacked by waves of Covenant. Kinda like The LIbrary from Halo: CE excpet less frustrating.

  • 06.07.2009 10:44 AM PDT

____________(˜˜˜||˜˜˜˜||˜˜˜˜˜)_∏______
l | --------____.`=====.-.~:________\___|=======================[ oo]
|_|||___/___/_/~```|_|_|_|``(o)----------<)

I doubt it, SI has something to do with earth ,blah, blah, blah. 343 Guilty Spark is the creator of installation 04

  • 06.07.2009 10:47 AM PDT