- Josephson
- |
- Heroic Member
Posted by: Deidg Nactal
It's a fair assumption to make that the addition of Forge in Halo 3 was a big hit - but where does Bungie go from there? It would be a surprise if we didn't see the Forge in Halo Reach (due to its success), but will it be exactly the same? I think not.
What I'm about to propose is not simple on the developer's part, but if done correctly, could make way more fun than it is now, which would be quite the feat.
What would make the deathball more fun? Maybe if it were swinging like a pendulum. What would make CTF more fun? Maybe a moving platform or non-drivable pelican that has a set path circling the map. Thats right, what i have in mind is animation in Forge. If you thought the possibilities of forge in Halo 3 were limitless, think again.
If you think it's dumb, look at it this way - in terms of successful bungie maps that already have animation:
Zanzibar - Animated gate and Bridge
High Ground - Animated gate
Terminal - Trains that destroy everything in their path.
Elongation - Conveyor belts.
Waterworks - While the big thinger up in the top of the map was mostly aesthetic, it still could crush you under the right circumstances.
Relic - Unlockable Teleporters.
While you're probably thinking "Well those are pretty minor things", and they are (aside from the trains), but it doesn't mean it couldn't be revolutionary for forge. Whether your intentions be subtle or massive, it could help you make the best of your map.
What do you guys think? Major flaws? Better ideas?
-Deidg
this idea could make chuck norris smile.