- last post: 01.01.0001 12:00 AM PDT
From what I understand, in Firefight mode, as you progress, more and more Skulls become active... As I'm sure just about everybody knows, the different skulls have different effects, which will make firefight more and more difficult...
"Mythic" will double the health for all enemies, "Tilt", will make enemies practically immune to projectile weapons, "Thunderstorm", will give all enemies (just about) a field promotion... "Famine" will make all enemy weapons have half the ammo they usually would when dropped...
The one Skull I'm actually worried about, is Black Eye... In Halo 2 and Halo 3, when activated, the only way to get your shields to recharge, is to kill something with a melee attack. I would imagine being shot in that game mode is pretty much unavoidable, I'm not sure if I like the idea of playing with that Skull on, ever.
In my mind that could quickly go from "challenging" to frustrating rather quickly. Is anybody else hoping there will be some sort of option to avoid that?