Halo: Reach Forum
This topic has moved here: Subject: What the MLG community has requested to be included in reach
  • Subject: What the MLG community has requested to be included in reach
Subject: What the MLG community has requested to be included in reach

The WorkPLace<3
(Formerly Halo 3 In The WorkPLace)
Owners Of The Katana <3

Posted by: iMariyo

stupid B.net kids just get off the shaft of MLG please?
If I recall correctly MLG got on halo's shaft. You are using it's platform, correct?
bad kids
Reason #1 no one will take your post seriously.
little kids, and recreational players since halo 2
Why would anyone take your post seriously when all you do is bash people? Where's the logic and proof?
I'm not bashing recreational video gaming like come on its a video game. MLG is fun though like its not all crazy competition.
Remember this one.
brig grade 2 kids and all you other kids that are just plain bad that post about how MLGis "whoring" the BR and sniper
MLG isn't "whoring" the BR and sniper, in fact i've never heard of this. MLG is purely watered down Halo. That's all it is. Also, no one said you had to be good at halo 24/7. I've played generals who i've made my ho. I've destroyed people who are 45+ in MLG and I'm only an 18 in it. Personally I can't stand the play list. It's like enzyte for your e-dick.
Like Wtf! saying the AR is better and -blam!-. IT IS SPRAY AND PRAY.
It's an opinion, just like yours believe it or not.
just jealousy cause were the kids that -blam!- faces and are just all round better at everything.
Wrong, i'm far from jealous of you. Infact, I have pity for you. I find it relatively sad you're egotistical over a video game and you feel the need to talk smack hiding behind your computer screen. That's laughable.
have fun playing ts and zombies and -blam!-.
Remember when I said, hey remember this one? This relates back to this. You yourself insinuated you enjoy halo as a recreational game, so why can't others without people hassling them? Believe it or not, there are other definitions of fun other than just yours.


Regarding your dedicated servers; we all saw what happened with GoW2. Could you imagine that with how many people play Halo?

One last thing, why can't you come up with an original gamertag? I was always curious why everyone copies MLG-style gamertags and can't think for themselves.

[Edited on 06.09.2009 8:59 PM PDT]

  • 06.09.2009 8:57 PM PDT

That's 9 e's.

Posted by: iMariyo
Halo reach. Will you stupid B.net kids just get off the shaft of MLG please? its so annoying every time i see any post about MLG its you bad kids trashing it. I'm just sick of it, I've been dealing with you little kids, and recreational players since halo 2. I'm not bashing recreational video gaming like come on its a video game. MLG is fun though like its not all crazy competition. I just get pissed off at you brig grade 2 kids and all you other kids that are just plain bad that post about how MLGis "whoring" the BR and sniper... Like Wtf! saying the AR is better and -blam!-. IT IS SPRAY AND PRAY. Personally i think all this animosity is just jealousy cause were the kids that -blam!- faces and are just all round better at everything. But have fun playing ts and zombies and -blam!-. Just my two cents

Much Love

MLG :)

ps: i'm just saying what all you MLG kids are thinking ;)

pps: I have alot of respect for you casual players just not you snobby bad kids that think they're good and completely misunderstand MLG.

See, this is EXACTLY why a lot of more casual Halo players hate MLG players, because of people like you. You go off on tirades about how you're sick of the "little kids" and "BK's" and you don't even make any sense! Everything you just said was a contradiction!

MLG is fun though like its not all crazy competition.
I just get pissed off at you brig grade 2 kids and all you other kids that are just plain bad that post about how MLGis "whoring" the BR and sniper... Like Wtf! saying the AR is better and -blam!-. IT IS SPRAY AND PRAY.
Yeah, how does that make sense? It's not all crazy competition... but then you go insult people's rank and weapon of choice. Oh and by the way, you just proved another MLG trait... this discussion had nothing to do with the AR, and here you are whining about how IT'S SPRAY AND PRAY. Everything always has to do with AR vs. BR.

I have alot of respect for you casual players
Personally i think all this animosity is just jealousy cause were the kids that -blam!- faces and are just all round better at everything. But have fun playing ts and zombies and -blam!-
You have respect for the casual players? The hell you do! You're an arrogant -blam!- who has made me respect MLG even less. You have no respect for anyone except your "leet pro mlg" buddies who "pwn faces and are just all around better at everything." You are exactly why I and a lot of other people in this thread hate this stupid MLG bull crap arrogance.

[Edited on 06.09.2009 9:06 PM PDT]

  • 06.09.2009 9:05 PM PDT

Posted by: Duardo
I'd love to be a 10 year old and tell my mom I'm going on an adventure out into the world catching Pokemon, with her full support. Never mind the fact that there are rapists, criminals, and murders out there, or the fact that I may get killed by a Pokemon.

Luckily I have Pikachu.

Posted by: HaloHunter117
- dedicated servers
- full awareness and crackdown on cheating and hacking
- customisation in custom games fully. this means being able to control everything Such as: player movement speed intervals in 1%, to how much the weapons spread within the reticule, as well as respawn times, auto aim/aim assist meter and damage metres per each weapon, rate of fire, recoil, magnetism, reload time, melee reset time, grenade damage, grenade damage radius, grenade throwing distance.. I think that this would be the best feature as it would allow bungie to cater for their general crowd of casual gamers without hurting the competitive market
- customisable sensitivity more refined. instead of 1-10 how about 1-100?
- the ability to turn on/off dual weilding for every weapon
- button assignment to each task rather than a choice of button layouts
- a rank meter so you could see how far you are from the next rankup
- CLANS
- model specific searches (if elites are included they could have the option to keep them out of certain gametypes eg MLG)
- any starting weapon available in custom games
- adjustable Field of View or just a larger one to begin with
- Bots?
- the ability to turn on/off game announcements such as gained the lead, tied the leader, lost the lead, ball taken etc


Those I have left in that quote are either not gonna happen, or are just highly unlikely ever too happen. But I must admit, it is a very good list.

[Edited on 06.09.2009 9:10 PM PDT]

  • 06.09.2009 9:09 PM PDT

Hi I'm RT and I like to argue!

Posted by: o DeathCubeK o
Posted by: iMariyo
*pwnage*
You wrecked it, dude. Good post.

Can the Halo community make a request of less ego out of MLG wannabes, particularly overly-aggro, haven't-quite-learned-how-to-deal-with-puberty-and-all-of -this-new-testosterone teens who think they speak for all of the MLG community and sign their posts as such? That'd be good.

  • 06.09.2009 9:18 PM PDT

Posted by: HaloHunter117
- theatre mode which allows you to send it to your computer and comes with a montage/machinima maker

This would more than likely open up the game to modding tools and thus the whole multiplayer experience will be ruined.

- customisation in custom games fully. this means being able to control everything Such as: player movement speed intervals in 1%, to how much the weapons spread within the reticule, as well as respawn times, auto aim/aim assist meter and damage metres per each weapon, rate of fire, recoil, magnetism, reload time, melee reset time, grenade damage, grenade damage radius, grenade throwing distance.. I think that this would be the best feature as it would allow bungie to cater for their general crowd of casual gamers without hurting the competitive market

so you are asking for the option to make your own video game? because if you change all of that, it will pretty much be a whole new game.

- the ability to turn on/off dual weilding for every weapon

you just want to hold a sniper and a battle rifle at the same time, don't you?

- the ability for bungie to bring out updates easily to meet the communities needs and requirements i.e. fixing glitches/hiding spots and bringing out miscellaneous items such as armour perms/new vehicles/weapons

they have to send patches through microsoft to get permission to upload it to xbox live

- optional weapon combos for custom games? this could be kept out of matchmaking for the casual crowd but implemented in if wanted eg a quick reload like GOW?

1)what does quick reload have to do with weapon combinations?
2) your pretty much asking for button glitches, aren't you?


- less time between animations such as: faster weapon switching, faster zoom to shoot capabilities after thew weapon has been switched, faster shoot after the grenade has been thrown

why? can't kill without BXB/BXRing? and the grenade thing just takes the quick thinking aspect out of the game(I.E.: should i take the chance and throw a grenade? or should I keep firing and hope to out-BR him?)

- halo 1 pistol or a weapon that can be customised so it can have its capabilities but nerfed for social matchmaking

It's called the Battle Rifle


responses are in bold

[Edited on 06.09.2009 10:07 PM PDT]

  • 06.09.2009 9:55 PM PDT

I like every idea! This would make for a sweet game.

  • 06.09.2009 10:05 PM PDT

Join a fun and extremely active group. Forge, Machinima, Halo
__________ The Spartan Special Ops ___________

Posted by: Redraven1992
Posted by: MadroKurgan
Posted by: Foahda

Gameplay:
- Fall Damage
- Halo CE running speed
- Halo CE type spawns (Manipulating where your teammates spawn, etc.)
- Fix Teleporters so they're like Halo CE/Halo 2
- Crouching that actually matters in a gunfight (crouching low enough to dodge headshots and the like)
- Halo CE weapon timer spawns
- Less floaty jumps. Jumping lower
- Crouching to dodge melees
- Halo CE melee dynamics

Guns:
- Halo CE-esque gun ranges. This means where guns actually have some range.
- Halo CE Pistol OR a Rifle with Halo CE pistol's mechanics
- Halo CE Assault Rifle
- Halo CE Plasma Rifle (With Slow Down)
- Halo CE Rocket Launcher (Slow RoF, Huge Blast Radius)
- Halo CE Grenades (Slow fuse, huge blast radius and power)
- Halo CE Sniper (Fast RoF)
- Halo CE Shotgun
- Halo 3 Needler
- Halo 3 Plasma Pistol
- Halo 3 SMG
- Don't just add guns for the sake of adding them. Trying to balance all the guns made the gameplay of Halo 3 to suffer since there were way too many.

Maps:
- Prisoner remake
- Chill Out remake
- Blood Gulch remake
- Sidewinder remake
- Damnation remake
- Hang 'em High remake
- Lockout remake
- Midship remake
- Sanctuary remake
- Beaver Creek remake
- The Pit remake
- Guardian remake

Not asking for all the maps, but if they were to remake a few, they should be from this list.

Weapon control and map control should be two different things you have to fight for in this game. Not like in Halo 3 where practically all the power weapons spawn in power points on the map.

We want the game to return somewhat to what Halo CE set as the standard for the series. Medium paced gameplay with gun fights ranging from long range to short range, NOT rock-paper-scissors gameplay.

We want this.



i want this
I also want this.

  • 06.09.2009 10:15 PM PDT
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x NyCeSH0T x

Good list, but I guess you forgot the BR lol. I'm sure I'll get hate comments for this but F it. Seriously tho, imagine MLG being full of ARs and SMGs. Not something I would call competitive gaming. Call that Noob gaming.

  • 06.09.2009 10:32 PM PDT

Change for America! Obama '08

Posted by: The BS Police
Posted by: HaloHunter117
- dedicated servers
- full awareness and crackdown on cheating and hacking
- customisation in custom games fully. this means being able to control everything Such as: player movement speed intervals in 1%, to how much the weapons spread within the reticule, as well as respawn times, auto aim/aim assist meter and damage metres per each weapon, rate of fire, recoil, magnetism, reload time, melee reset time, grenade damage, grenade damage radius, grenade throwing distance.. I think that this would be the best feature as it would allow bungie to cater for their general crowd of casual gamers without hurting the competitive market
- customisable sensitivity more refined. instead of 1-10 how about 1-100?
- the ability to turn on/off dual weilding for every weapon
- button assignment to each task rather than a choice of button layouts
- a rank meter so you could see how far you are from the next rankup
- CLANS
- model specific searches (if elites are included they could have the option to keep them out of certain gametypes eg MLG)
- any starting weapon available in custom games
- adjustable Field of View or just a larger one to begin with
- Bots?
- the ability to turn on/off game announcements such as gained the lead, tied the leader, lost the lead, ball taken etc


Those I have left in that quote are either not gonna happen, or are just highly unlikely ever too happen. But I must admit, it is a very good list.

I agree some of that stuff may be unlikely, but I don't think that spawning with any weapon in a custom game is. In fact it's dumb that you can't now. Also the ranking system thing totally depends on what they use as their ranking system. After all they had it in Halo 2.

  • 06.09.2009 10:49 PM PDT

ShadowFox179

Making demands already? Smooth, MLG. Smooth. I think I just lost even more respect for MLG.

Before, my care cup was damp. Now? It's bone dry. As a matter of fact, I threw away that care cup.

  • 06.09.2009 10:54 PM PDT
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Not that you guys over there want much eh? Just a few things...

About the not being able to spawn with any weapon in a custom game. This was explained by someone a while ago (not sure who) as to why this wasn't possible with Halo 3, but was possible in Halo 2.



[Edited on 06.09.2009 11:01 PM PDT]

  • 06.09.2009 10:59 PM PDT

Change for America! Obama '08

Posted by: Wedge19
Posted by: HaloHunter117


- customisation in custom games fully. this means being able to control everything Such as: player movement speed intervals in 1%, to how much the weapons spread within the reticule, as well as respawn times, auto aim/aim assist meter and damage metres per each weapon, rate of fire, recoil, magnetism, reload time, melee reset time, grenade damage, grenade damage radius, grenade throwing distance.. I think that this would be the best feature as it would allow bungie to cater for their general crowd of casual gamers without hurting the competitive market

so you are asking for the option to make your own video game? because if you change all of that, it will pretty much be a whole new game.

Having all of these options is, i agree, too much. But having some would be nice such as how much damage each weapon does and finer tuning for the options they have.

- the ability to turn on/off dual weilding for every weapon

you just want to hold a sniper and a battle rifle at the same time, don't you?

No, he wants you to not be able to duel wield maulers or something like that

- the ability for bungie to bring out updates easily to meet the communities needs and requirements i.e. fixing glitches/hiding spots and bringing out miscellaneous items such as armour perms/new vehicles/weapons

they have to send patches through microsoft to get permission to upload it to xbox live

Infinity Ward has a plan they want to implement for Modern Warfare 2 so that they don't have to do this every time, so if that works, then it's a possibility.

- optional weapon combos for custom games? this could be kept out of matchmaking for the casual crowd but implemented in if wanted eg a quick reload like GOW?

1)what does quick reload have to do with weapon combinations?
2) your pretty much asking for button glitches, aren't you?


This will probably never happen, but either way there is nothing wrong with button glitches. They provided an additional skill to master if you wanted to. Most people don't like them, but if you could turn them off and they weren't in matchmaking, then who cares?

- less time between animations such as: faster weapon switching, faster zoom to shoot capabilities after thew weapon has been switched, faster shoot after the grenade has been thrown

why? can't kill without BXB/BXRing? and the grenade thing just takes the quick thinking aspect out of the game(I.E.: should i take the chance and throw a grenade? or should I keep firing and hope to out-BR him?)

This doesn't remove skill, it makes the game more fast-paced, which if anything makes it harder. It also would help to make it so that you can be down but never out in a fight (ie if you quick thinking and skilled you can win an encounter even if you start off behind)

- halo 1 pistol or a weapon that can be customised so it can have its capabilities but nerfed for social matchmaking

It's called the Battle Rifle

[i]What? The Battle Rifle exists, yes, but it cannot be customized to be better in customs, but weaker in matchmaking.


responses are in bold


Responses in italics. And just for the record I'm not just trying to disagree with you, I'm just trying to give you another opinion and further explain what HaloHunter originally said.

  • 06.09.2009 11:01 PM PDT

Change for America! Obama '08

Posted by: Shadow_Fox 179
Making demands already? Smooth, MLG. Smooth. I think I just lost even more respect for MLG.

Before, my care cup was damp. Now? It's bone dry. As a matter of fact, I threw away that care cup.

They are not making demands, they are making suggestions about what they want in the game. This is the same thing that many people do for any new game. Everyone has things they want from a new game, this is just what the MLG community has decided they want. I'm sure you have things you would like to see as well, just like everyone does.

  • 06.09.2009 11:03 PM PDT

Some of these are actually sound and can be useful to us normal casual players who want a good fair fun game, or forge more extensive maps.


  • 06.09.2009 11:05 PM PDT

What MLG wants is FULL CUSTOMIZATION!!!!!! While I would LOVE to see that, I honestly think that it isn't possisble until they come out with a DVD Disc that can hold at least 20 GBs of data. When you look at games that have a FULL range of Customization, they are all on the PC.

With the current Technology that we have, I can only see about 20% of what you are asking for to actually happen. Alot of them damage specific changes that you want, i.e, Rocket, BR/Pistol and Grenade, are things that they are going to have to figure out a set damage-range figure for and just have it stick to that for everything.

The things that I can see them changing are the full customizations for running speed, aiming speed, % of damage taken and amount of "Health" that you have.

  • 06.09.2009 11:44 PM PDT

nubba dub scrub in a tub

Some of the things u asked for in there are just silly. not all, but some. and please not dedicates servers, as the current system of a host and clients ( i think that is what its called) is the only thing that keeps players like me in australia and other parts of the world without extreme lag. All server based have their servers mostly in america and some in europe, with very little to no in asia.

  • 06.10.2009 12:04 AM PDT
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Posted by: SweetTRIX
Posted by: HaloHunter117
Posted by: SweetTRIX
Posted by: katra1962
Bungie makes games for the fans not mlg


They may make them for the fans, but they seem to change things to cater to the hyper competitive. Not to be rude, but I could give a rats nut what the MLG community wants out of Reach. IMO opinion MP should come second in the priority list from the development process. Make a great game first, then worry about the MP.


fair point :) but did you know bungie started developing halo 3 multiplayer way before they started developing the campaign? :)


Yes, and that is my point. They have done that since Halo2, and both campaigns have been far weaker than the origional. At least Halo3's campaign was better than Halo2's, but as long as they keep building the game around the MP component, the story and campaign will suffer.

It's a little hard since there are two distinct types of Halo fans. Fans of Halo and it's universe and fans of Halo MP. Both groups have different wants and expectations, but they are on different sides of the spectrum.


The MP is what sells and makes you keep playing the game.Because it damn sure isnt the campaign...that just get old real fast

but it seems to me that bungie is doing something rite.It must be why halo 2 and 3 have been such big hits

they should work with the MP fisrt and than touch up the campaign after.

IMO reach would still be a success if it has a good MP and a crappy campaign. But i think that the game would "fail" if it has bad MP and a good campaign. But if we can have good all around game,why not?

  • 06.10.2009 2:24 AM PDT

I like pretty much all of these suggestions and think that they would add a lot of depth and extra enjoyment to the game.

I too dislike the immature 'MLG wannabes' that you come accross in matchmaking but what people need to realise is that they are just arrogant by nature and not because of MLG. If it wasn't MLG it would be some other group that they would be associated with. People like this will always exist when there is anonymity.

A lot of people in this thread are not judging these suggestions on the impact they would have on gameplay but are rejecting them because of the association with MLG.

People seem not to realise that the MLG community are in a sense Halo purists and would like a return to Halo 1 style gameplay so in a sense anyone who implies MLG want the game designed around themselves is being a bit hypocritical.

Whenever I come on these forums I am amazed at how people fear the game being made more skillful. IMO the more skilful you make the game the more longevity you give it. With every week that I play halo 3 I see the skill gap getting smaller and smaller and in terms of aiming skill there isn't a great difference between most players. The only way players really separate themselves now is by outsmarting their opponents and having a better knowledge of the game i.e. power weapon control, map control and teamwork. Making the weapons more skillful to use and more versatile only adds to the skills that a player needs to master to improve themselves therefore IMO adding to the fun. What would you rather play, chess or drafts?

[Edited on 06.10.2009 3:56 AM PDT]

  • 06.10.2009 3:49 AM PDT

Posted by: Arbiduck
Posted by: Pokezilla Linked
Psh, with a list that long, it seems like they just want the entire game to be:

Halo: MLG

Yeah. Why doesn't MLG just purchase a game development studio to make there own game?



ya mlg should make there own game and not turn halo:reach into halo:cheapo

  • 06.10.2009 3:57 AM PDT

Posted by: ShadowzKiller
But he always lies!
If he lies all the time, would that itself not be a lie? oh noez a paradox!
Posted by: Lies
Lol, it's like the Liar Paradox.

I think the game shouldn't be based around MLG. MLG should adapt to the game.

There are some cool ideas there, and there are some ideas that are a little bit ridiculous or just dumb, but the majority is good.

  • 06.10.2009 4:12 AM PDT

Ugh....Another post about MLG....REALLY!?!?!

  • 06.10.2009 4:19 AM PDT

E4web

Has MLG attempted to use their own manpower and make their own game with exactly what they want? Of course, it would never get out the door because it would constantly be tweaked, but at least they could give us some peace and quiet.

  • 06.10.2009 4:53 AM PDT
  •  | 
  • Exalted Heroic Member

Posted by: MadroKurgan
Posted by: Foahda

Gameplay:
- Fall Damage
- Halo CE running speed
- Halo CE type spawns (Manipulating where your teammates spawn, etc.)
- Fix Teleporters so they're like Halo CE/Halo 2
- Crouching that actually matters in a gunfight (crouching low enough to dodge headshots and the like)
- Halo CE weapon timer spawns
- Less floaty jumps. Jumping lower
- Crouching to dodge melees
- Halo CE melee dynamics
- Halo CE Field of View (FOV)
- Better netcode (bullet registration, both client and server data collection)

Guns:
- Halo CE-esque gun ranges. This means where guns actually have some range.
- Halo CE Pistol OR a Rifle with Halo CE pistol's mechanics
- Halo CE Assault Rifle
- Halo CE Plasma Rifle (With Slow Down)
- Halo CE Rocket Launcher (Slow RoF, Huge Blast Radius)
- Halo CE Grenades (Slow fuse, huge blast radius and power)
- Halo CE Sniper (Fast RoF)
- Halo CE Shotgun
- Halo 3 Needler
- Halo 3 Plasma Pistol
- Halo 3 SMG
- Don't just add guns for the sake of adding them. Trying to balance all the guns made the gameplay of Halo 3 to suffer since there were way too many.

Maps:
- Prisoner remake
- Chill Out remake
- Blood Gulch remake
- Sidewinder remake
- Damnation remake
- Hang 'em High remake
- Lockout remake
- Midship remake
- Sanctuary remake
- Beaver Creek remake
- The Pit remake
- Guardian remake

Not asking for all the maps, but if they were to remake a few, they should be from this list.

Weapon control and map control should be two different things you have to fight for in this game. Not like in Halo 3 where practically all the power weapons spawn in power points on the map.

We want the game to return somewhat to what Halo CE set as the standard for the series. Medium paced gameplay with gun fights ranging from long range to short range, NOT rock-paper-scissors gameplay.

We (those who know the difference, and care) would very much appreciate this.



Go play Halo: CE noob!

  • 06.10.2009 5:04 AM PDT
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  • Exalted Legendary Member

ROFL

Are you SERIOUS?!

NONE of that will happen. At least, no more so than it is now.

  • 06.10.2009 5:13 AM PDT