Halo: Reach Forum
This topic has moved here: Subject: What the MLG community has requested to be included in reach
  • Subject: What the MLG community has requested to be included in reach
Subject: What the MLG community has requested to be included in reach

first off, this is an open forum where everyone can voice their opinion. we shouldn't berate one another, or stereotype a community as a whole. many of the complaints that i have read have been directed toward the MLG community and only a few have actually had constructive criticism toward the actual game additions that they proposed.

i like a lot of the ideas proposed by the MLG community. i don't think implementing any of their ideas would impact the community in a negative way, but provide the option for fair competition and customization. some may be concerned that having a multitude of customizable options will overwhelm the average gamer; this is easily avoided through the use of game defaults, which many will no doubt leave at their original settings. but the defaults only go so far; i would assume that it's a fair statement in saying that any halo fan who plays through the campaign mode more than once and spends countless hours in multiplayer will want more customization as well as fair and competitive gameplay when they hit the multiplayer streets.

in my opinion, most of the additions/tweaks suggested would make a positive impact on the game. i personally would love to see most of these added into Reach. unfortunately, some of these are too subjective to ever iron out. i.e: bungie has come leaps and bounds with their ranking system, but considering the millions of games to be played and all the players involved it will be impossible for everyone to agree with their algorithms.

i'm sure bungie will appreciate all the constructive criticism that they can get. after all, they're doing their best to create something that they're proud of, to add to their epic résumé of killer games. at the end of the day they want to exceed as many expectations as they can with as many people as possible so that they can sell a record amount of games and boost their bottom line.

putting aside any bias for or against any past experiences with the MLG community, i think these are pretty solid ideas..... what about you?

  • 06.10.2009 2:11 PM PDT

" I came here to kickass and chew bubble gum. And I'm all out of gum."

A large number of people fail to realize that these are only suggestions.

  • 06.10.2009 2:11 PM PDT

Change for America! Obama '08

Zolner MD that is a great post, thanks for trying to get things back on topic. I too believe that these are all good ideas. Many of them may be unrealistic to implement but if it is possible to do so I think they are all good ideas worth considering.

  • 06.10.2009 2:52 PM PDT

get used to bumper jumper

You guys are all -blam!- stupid (not OP everyone else who is ignorant of other peoples ideas)

1. Most of these ideas are for CUSTOM GAMES, which means that THEY WON'T BE IN MATCHMAKING.

2. MLG is one of the most respected groups of people to be formed around the Halo series, Bungie takes them seriously and MLG owes bungie for helping them get started.

3. Alot of people from MLG like having fun gametypes too, but they complain about the lack of a competitive side from Halo 3.

4. Halo 3 is a very fun game and has some good ideas, but also the skill curve of "good players" and "bad players" is almost nonexistant with the nerfed weapons like BR, sniper, and even rockets.

5. Someone said MLG were BR whores and AR's are more fair. What's more fair about holding down the trigger and watching as your opponent has no -blam!- hope of living if they had to fight 2 people? At least the BR gives you a hope of beating 2 people at the same time if used correctly.

Edit: Not everyone who's posted fits the description of my first line (see 3 previous posters :D), just 95%.

[Edited on 06.10.2009 2:57 PM PDT]

  • 06.10.2009 2:55 PM PDT

The fallen shall be remember as the finest of all Spartans!

I think MLG has alienated the whole community and ruined the MM imo.

  • 06.10.2009 3:00 PM PDT

Change for America! Obama '08

I don't understand why people think that MLG ruined matchmaking. All they did was get their own playlist for their members to play and practice in. That playlist has no effect on the rest of matchmaking.

Edit: Also point number 4 on the post two above this one is a very important point. That is really what MLG wants, is to create a more distinct skill curve in the game rather than the blended mess in Halo 3. That is why they have had to make so many changes to Halo 3 when they play it as opposed to the older Halo game.

[Edited on 06.10.2009 3:32 PM PDT]

  • 06.10.2009 3:30 PM PDT

Posted by: BattleRifle BR55
Some of these requests are just plain -blam!- stupid - adjusting recoil rates? Gather up a group of programmers and make your own god damn game...
Way to take the forums too seriously...

  • 06.10.2009 4:23 PM PDT

Posted by: PleadtheFifth
You guys are all -blam!- stupid (not OP everyone else who is ignorant of other peoples ideas)

1. Most of these ideas are for CUSTOM GAMES, which means that THEY WON'T BE IN MATCHMAKING.

2. MLG is one of the most respected groups of people to be formed around the Halo series, Bungie takes them seriously and MLG owes bungie for helping them get started.

3. Alot of people from MLG like having fun gametypes too, but they complain about the lack of a competitive side from Halo 3.

4. Halo 3 is a very fun game and has some good ideas, but also the skill curve of "good players" and "bad players" is almost nonexistant with the nerfed weapons like BR, sniper, and even rockets.

5. Someone said MLG were BR whores and AR's are more fair. What's more fair about holding down the trigger and watching as your opponent has no -blam!- hope of living if they had to fight 2 people? At least the BR gives you a hope of beating 2 people at the same time if used correctly.

Edit: Not everyone who's posted fits the description of my first line (see 3 previous posters :D), just 95%.


1. Exactly. People are complaining for nothing.

2. They are fans. It would be wise to find a way to please multiple fans.

3. Halo 3 is very competitive. This is based on their biased opinion of what is competitive based on Halo 2's 1.1 patch gameplay. Which is a basic, unbalanced Halo 2 patch 1.1 BR that can snipe across the map, and makes all other weapons useless, and close range players sitting ducks. Personally, I think all of the weapons should be longer range, instead of the BR being shorter range in order to fix this problem of useless weapons, and boring long range gameplay in Halo 3.

4. The nerfed weapons actually makes the skill curve bigger seeing how only really skilled people can get consistent headshots now with the sniper and BR. The Rockets were always over powered. Now people must lead and aim properly. It should probably be more powerful though seeing how people get away with close combat shots though. The real reason the skill curve sucks is due to boosters, and a cruddy true skill system that meshes players of different skill levels into the same level 50 pile.

5. The AR can also give you the chance of beating 2 people at the same time if used correctly. If you hold down and just shoot in the direction you will force yourself into a close range stand off. Wasting bullets, and making the winner almost random. You must also lead with the AR, burst fire properly, and use a proper combination of other tactics. It doesn't even matter because a point blank AR barely kills faster than a quick BR. Meaning a quick BR should win during such random fighting at close range with the AR missing multiple bullets over the BR. The game has always been an arcade shooter so don't complain about arcade gameplay. That's like going to the Team Fortress forums and saying all the other characters stink and should be removed in comparison to the Sniper since the Sniper is the only weapon in the game with the ability to do headshots.


Personally, I love these ideas. It would allow for recreation of Halo 2, and Halo Combat Evolved gameplay modes in custom games. I just hate how people say Halo 3 is noobier than Halo 2, when in Halo 2 my run and gun cousin can headshot people with a sniper swipe with a 5x zoom. Where in Halo 3, there is a definitive skill gap that allows me to properly aim and completely dominate my fast but inaccurate cousin with the sniper.

[Edited on 06.10.2009 5:01 PM PDT]

  • 06.10.2009 4:57 PM PDT

I have lost all hope in Halo Reach! A game that could have been good was ruined with slower kill times and run speed and a checklist of gimicks used to entice a new audiance and push away the older fans of the series.
Long live Halo Ce and Halo 2 the only good games in the series.

I agree there should be more small symetric arena style maps in Reach as long as they arent remakes. The only small symetric map that i can think of in h3 is Assembly which happens to be in my opinon the best map. In my mind its the lack of these style maps that hurt halo 3 over anything else.

  • 06.10.2009 5:44 PM PDT
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After playing Halo CE and reading it again I agree with lot's of these. Halo 3 is great but the option to customize everything would be good.

[Edited on 06.10.2009 5:58 PM PDT]

  • 06.10.2009 5:58 PM PDT
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Posted by: Palien90
Mlg does not dictate what does into a game.


Does it look like they're trying to dictate what goes into the game? No, they're not, they're making suggestions in an attempt to make Reach better.

  • 06.10.2009 6:22 PM PDT

Change for America! Obama '08

Posted by: Baby Bacon
I agree there should be more small symetric arena style maps in Reach as long as they arent remakes. The only small symetric map that i can think of in h3 is Assembly which happens to be in my opinon the best map. In my mind its the lack of these style maps that hurt halo 3 over anything else.


I agree there need to be more of the smaller, rounder, symmetric maps in Reach as these type of maps often lead to the most competitive games. I realize that when I look at the Halo 3 maps that basically none of them fit this description. I guess that 's why MLG had to make three Foundry maps to use.

  • 06.10.2009 6:30 PM PDT

i love u u love me we all play halo 3. with a BR from me 2 u.

Posted by: katra1962
Bungie makes games for the fans not mlg


your an idiot mlg are fans of the egame thats why they play it and have spartien and halo as there logo game and thats also why bungi gave them a playlist that gives exp

  • 06.10.2009 6:33 PM PDT

I guess I fail to understand why the majority of the users here do not want anything listed on the first page. These are all things that are being suggested and would be optional in custom games. WHY ARE YOU COMPLAINING ABOUT THERE BEING MORE CUSTOMIZABLE OPTIONS. With more options, more people will be satisfied. As for the more technical stuff like dedicated servers, it would be wise for Bungie to do their own thing.

  • 06.10.2009 6:37 PM PDT
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  • Honorable Heroic Member

Halo 3 is for noobs. Gg NoRe.

The MLG is a joke ever since Halo 3 game out.

Halo 1 and Halo 2 were great games, the MLG actually takes skill. After Halo 3 half the community is now good at a noob game and going to the MLG. I've gone and played in 5 MLG events for Halo 2.

Halo 3 was terrible. It was made for the average 10 year old. Lets hope Halo:Reach isn't made for the average 2 year old.

Halo 3 is a joke, the people who play MLG in halo 3 are a joke, and all together bungie is a joken now.

The company blizzard makes PC games that don't degrade in skill, how come Bungie is all of sudden saying "MAINSTREAM" Lets overhype and sell everything.

Pff, pathetic.


  • 06.10.2009 6:46 PM PDT

Change for America! Obama '08

More people aren't playing MLG on Halo 3 because it is easier to go pro. More people are playing because it is far more publicized than Halo 2 was, so many people may have started going to events earlier, didn't know about MLG.

  • 06.10.2009 7:12 PM PDT

http://forerunnerconflict.invisionzone.com
check it out^^^^^^^

Posted by: katra1962
Bungie makes games for the fans not mlg


Can I have your baby's?

  • 06.10.2009 7:14 PM PDT

Change for America! Obama '08

Posted by: FC red army
Posted by: katra1962
Bungie makes games for the fans not mlg


Can I have your baby's?


MLG players are fans of Halo as somebody not a few posts up just said. You should try and read all the posts before responding.

  • 06.10.2009 7:16 PM PDT

That's 9 e's.

Posted by: SiKe X
The company blizzard makes PC games that don't degrade in skill, how come Bungie is all of sudden saying "MAINSTREAM" Lets overhype and sell everything.

Pff, pathetic.

I'm pretty sure Microsoft had a lot more say than Bungie regarding marketing Halo 3, which is why it was hyped so much (Legendary Edition, Halo custom Xbox 360, all that stuff).

And if Halo 3 is such a "joke" and is so "terrible," why did you play over 2,000 games of Matchmaking?

  • 06.10.2009 7:20 PM PDT
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Posted by: Sp4rt4n119
Thank you sir, that was an epic rendition of this topic.


Posted by: Xx KNOX xX
and how!

On that list I saw 10 - 15 good things and the rest of them seem like they want more of a "make your own game" disc than a Halo game.

If custom games were THAT customizable, no one would be able to make sense of anything, and if one wanted to find a single thing to edit it would take exponentially longer than it already does.

I think Bungie should follow what their REAL fans like and ask for, instead of what an extremely small percentage that does nothing but whine and complain about extremely insignificant flaws to no end cries for.

  • 06.10.2009 7:36 PM PDT
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Why doesnt MLG and the Fans let Bungie decide and stop bloody -blam!-ing about it, because I enjoy Halo because of it's story not because the MP elements

  • 06.10.2009 7:42 PM PDT

Posted by: Bluesman
Also, a few of us were talking during matchmaking and Halo: Reach is definitely going to be, not a first person shooter, not a third person shooter, but a second person shooter. Bungie is going to revolutionize the way you watch other people play games.

MLG likes to have a collective superiority complex over what makes Halo a "real" game, but they look quite far past their own ignorance of what goes into making a game actually work. Fully adjustable EVERYTHING? Can you imagine how many bugs would exist? If you want to be able to exactly specify weapon mechanics, levels, weapons themselves, gameplay variables and more, then MAKE YOUR OWN GAME.

  • 06.10.2009 7:50 PM PDT
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MLG members are fans. EVERYONE WHO POSTS IN THIS ARE FANS. I am not an MLG member, I will never be a MLG member. I play the game for the fun of it, and the story that it conveys. I love MP, and I love campaign. I am not really into clans, but I see that that is a way for people to make the game more fun for them, AND in truth everyone is in some way or form in a clan, WE are the clan of halo. I know that Bungie takes ideas from all fans not just a single group and then they make an awesome game from those ideas. Some ideas are good and some are not, but all get looked at. NO ONE IS MORE IMPORTANT THAN THE OTHER. The fans are who make the game, we keep it alive by playing it and some of us make games now or in the future. AND WHY would they give us a BETA for the FANs, if they only cared about MLG or any other clan by that matter

[Edited on 06.10.2009 8:18 PM PDT]

  • 06.10.2009 8:15 PM PDT
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I think that MLG has done a fantastic job on that list. It's a lot more than what I could have come up with. As for all of the people that say that Bungie should focus more on the campaign. I love the campaign in Halo. It's my favorite part. But how long do actual Halo players play the campaign? Maybe for like 3 months, then they've gotten all they can from it. As for mulitplayer, there have been 200,000 + people playing that every day since Halo 3 came out. There is obviously a much more need for better multiplayer. Now whether they should focus on Matchmaking or Custom Games is different. If you look at most of the Halo 3 players, you can hardly see any custom games at all on their service record. So I think that most of what bungie should be focused on is lag/latency, rank system, dropped bullets, host adv/disadv, and equality in teams. ( I say disadvantage, because my brother was playing a MLG 1v1 today and when he was off-host more of his shots registered. ) Also for the campaign people, Bungie is coming out with an almost exclusively campaign game called ODST. IT IS ONLY CAMPAIGN!!! (and 3 halo 3 maps and firefight). That's my 2 cents.

BTW: when did we get the member ranks?

[Edited on 06.10.2009 8:57 PM PDT]

  • 06.10.2009 8:56 PM PDT

get used to bumper jumper

Posted by: disgruntledfan2
Posted by: PleadtheFifth
You guys are all -blam!- stupid (not OP everyone else who is ignorant of other peoples ideas)

1. Most of these ideas are for CUSTOM GAMES, which means that THEY WON'T BE IN MATCHMAKING.

2. MLG is one of the most respected groups of people to be formed around the Halo series, Bungie takes them seriously and MLG owes bungie for helping them get started.

3. Alot of people from MLG like having fun gametypes too, but they complain about the lack of a competitive side from Halo 3.

4. Halo 3 is a very fun game and has some good ideas, but also the skill curve of "good players" and "bad players" is almost nonexistant with the nerfed weapons like BR, sniper, and even rockets.

5. Someone said MLG were BR whores and AR's are more fair. What's more fair about holding down the trigger and watching as your opponent has no -blam!- hope of living if they had to fight 2 people? At least the BR gives you a hope of beating 2 people at the same time if used correctly.

Edit: Not everyone who's posted fits the description of my first line (see 3 previous posters :D), just 95%.


1. Exactly. People are complaining for nothing.

2. They are fans. It would be wise to find a way to please multiple fans.

3. Halo 3 is very competitive. This is based on their biased opinion of what is competitive based on Halo 2's 1.1 patch gameplay. Which is a basic, unbalanced Halo 2 patch 1.1 BR that can snipe across the map, and makes all other weapons useless, and close range players sitting ducks. Personally, I think all of the weapons should be longer range, instead of the BR being shorter range in order to fix this problem of useless weapons, and boring long range gameplay in Halo 3.

4. The nerfed weapons actually makes the skill curve bigger seeing how only really skilled people can get consistent headshots now with the sniper and BR. The Rockets were always over powered. Now people must lead and aim properly. It should probably be more powerful though seeing how people get away with close combat shots though. The real reason the skill curve sucks is due to boosters, and a cruddy true skill system that meshes players of different skill levels into the same level 50 pile.

5. The AR can also give you the chance of beating 2 people at the same time if used correctly. If you hold down and just shoot in the direction you will force yourself into a close range stand off. Wasting bullets, and making the winner almost random. You must also lead with the AR, burst fire properly, and use a proper combination of other tactics. It doesn't even matter because a point blank AR barely kills faster than a quick BR. Meaning a quick BR should win during such random fighting at close range with the AR missing multiple bullets over the BR. The game has always been an arcade shooter so don't complain about arcade gameplay. That's like going to the Team Fortress forums and saying all the other characters stink and should be removed in comparison to the Sniper since the Sniper is the only weapon in the game with the ability to do headshots.


Personally, I love these ideas. It would allow for recreation of Halo 2, and Halo Combat Evolved gameplay modes in custom games. I just hate how people say Halo 3 is noobier than Halo 2, when in Halo 2 my run and gun cousin can headshot people with a sniper swipe with a 5x zoom. Where in Halo 3, there is a definitive skill gap that allows me to properly aim and completely dominate my fast but inaccurate cousin with the sniper.


Some fair points, but with the random spread of the BR longer range fights are a toss up to who has a more managable spread. If your spread is causing you to miss 2 bullets every burst while another person manages to land all 3 bullets then you are just unlucky and have no way of beating that persong (Hypothetically saying you are both around the same skill level).

Also sometimes the auto-aim on the game makes it REALLY HARD to shoot someone with a rocket/Sniper/BR. Sometimes I go to shoot someone who is one-shot with a BR and another person strafes infront of me and my reticle attaches to that person, causing me to die.

Edit: The range on the BR isn't the biggest problem, and I have no problem with leading shots. Its the dropping of bullets and random spread that makes using it properly a pain in the ass

[Edited on 06.10.2009 9:35 PM PDT]

  • 06.10.2009 9:33 PM PDT