- Fos Tis Krisis
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- Intrepid Legendary Member
I hunt for the Prophet of Contentment, the San 'Shyumm that murdered my son, and stole his birthright, his Energy Sword. They call our species Heretics. They claim to all that our tongues sting, our words a vile poison that feeds on the unworthy. I have seen the true face of Heresy. The head of a gallant warrior lay on the ground. His neck scorched and blistered, scarred by his own blade. I shall retrieve the weapon, and drive it through that bastard's heart! Punishment for his sins is nigh.
Posted by: TheBigShow
A) Longer range on all weapons :
B) A Mid-Range Weapon
C) Less Aim Assist
D) Fixed Melee
E) Fall Damage
F) Faster Kill Speed
G) Faster Strafe Speed
H) No Dual Wielding
I) Return of Plasma Freeze
J) Wider FOV
K) Balanced Vehicles
A: Not all weapons, the Shotgun, Sword, and Hammer are perfect, the AR should keep its range when bursted, but should be shorter range when full auto, and the Mauler should fire at a longer range, more like the HCE shotgun, a slug. Other weapons are fine, except the Carbine, BR and Magnum, which should be extended, and less effective at close range.
B: The Carbine is a single shot weapon that is accurate at fairly good ranges, it just needs a bit of an extension.
C: Agreed fully.
D: Agreed, Halo CE had a great Melee system, that required real skill to execute.
E: Agreed fully.
F: I disagree. I feel some weapons need a nurf in terms of overall power (BR, Carbine, and Magnum come to mind.) While others need a boost (Plasma Rifle especially) The idea is to force players to use weapon combinations for their advantages, to increase individual kill counts. (Plasma Rifle + BR SHOULD be more effective than just BR, but it isn't, and that is bad). Overall, I feel each seperate weapon should kill in 3-4 seconds on its own, but you should be able to pull off 1.5-2.5 seconds off a proper weapon combo. This isn't COD, you are SUPPOSED to have a chance to fight back if shot first.
G: Strafe is fine. It is unrealistic, and in a real situation doesnt make sense to begin with anyway, so why would you want it BETTER. (Even a Spartan can't dodge bullets like Neo)
H: Halo 2 did dual wielding right, holding 2 guns, meant you had 2 guns worth of power, at the sacrifice of grenades, and accuracy. In Halo 3, dual wielding is almost useless, because when you dual wield, weapons have 2/3s the power, bullets actually do LESS DAMAGE, this to me was stupid. Dual wielding is great if done like Halo 2's.
I: I agree fully.
J: I dont mind the FOV, but wider would be nicer.
K: Some vehicles need to be a little more fragile (Warthog), some need to do more damage (Prowler), some need to be faster (Chopper), some need less traction (Ghost). They just each need a little work is all.