Halo: Reach Forum
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  • Subject: It is *Impossible* for Bungie to Please Everyone with Halo Reach.
Subject: It is *Impossible* for Bungie to Please Everyone with Halo Reach.

It will be impossible for Bungie to please everyone with Halo Reach so long as Canon set forth by "The Fall of Reach" is strictly obeyed.

Why?

The battle of Reach lasted two hours, from the time that they first spotted the Covenant Ships in warp to the time that the Pillar of Autumn jumped towards Halo.

Two hours of conflict is nowhere near long enough for an entire campaign experience, unless they split it up into missions that are going on consecutively from the viewpoints of different spartans, and even then, it will be the same location with slightly different flavors. That doesn't make for a super exciting campaign experience as a whole.

So what does this points towards? The campaign may take place over the 27 years from the first encounter with the covenant to the culmination of the game at Reach. This is well and good, but try to remember some of these things. According to Canon:

>The Spartans will not get their shielded armor until a little more than a day before the battle of Reach. The Fall of Reach was their first oppurtunity to use it. If the game indeed does take place over the years leading up to Reach, expect a game much like ODST except you can dual wield, you can run faster, jump higher, and your melee does damage. Essentially spartans in ceramic non-shielded armor. I don't know about you guys, but as fun as the ODST style of play will be, I want to be in epic fire fights that can only be made possible with a recharging shield.
>The Elites were never seen by any UNSC forces before the Battle of Reach. To all you people that are super happy about them possibly returning as the primary badass enemy in the game... prepare to fight nothing but grunts and jackals for the half of the game with maybe one hunter pair only to be rewarded near the very end with some elites. Because thats what the Canon says.

Simply put, this wouldn't really create an exciting game experience, and the prospects of having a game like this almost makes me want to believe the people who say that Master Chief will Time Travel back from Halo 3 to the Human Covenant War and alter the course of the war. Almost. I still think they are crazy, but the line between sanity and foolishness are starting to blur the more I think about the game.

Don't get me wrong, I think the Fall of Reach is a great book, I absolutely loved it all the way back when I read it in the 7th grade and even when I re-read it now as a Senior. But to make this game as awesome as it should be, Bungie should not have their hands tied behind their backs when creating this game because of an eight year old book that was created back when they had their sights set on a single game without thinking of how they could create the universe so that more games could be made.

Hell, I would glady take the time travel option, as cheesy and stupid and hated as it would be, if it led to an exciting campaign. My brain is almost starting to rationalize it as I sit here typing (Bungie started planning Halo 3 before Halo 2 was released, the same must have been done for Reach, so the Legendary Ending might have been setting up for... no... musn't give up... musn't give in...)

The simple solution is to use the book as a basis of what happened and elaborate and embellish the story to turn it into the game. People don't read anymore, the adverage Halo player probably hasn't read the books, what will they miss?

I have given this a bit of thought. I finished my last final today before my graduation and I couldn't obtain transportation home so I was stuck with nothing to do, which is impossible for me, so I decided to put my brain to work examining what they could do with Campaign and Multiplayer.

What do you people think? Did I get some of my information wrong? Try not to flame, just wanted to throw these observations out there.




...And the multiplayer better not be linked to the time period or the canon of the campaign or so help me... I Love my Spikers... not sure what I would do without them... or what about the mongoose? Think about the mongoose people!

  • 06.09.2009 6:22 PM PDT
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Alot of the stuff you talk about (like the mongoose) exsisted in the Halo Universe long before the events of Reach even though they wern't seen or talked about. Additional to that is the fact that you shouldn't be worrying. If Bungie felt they would be limited with their creativity when making Halo: Reach becuase of the novel "The fall of Reach" then I doubt they would have decided to make it. They didn't let us down with Halo:CE, Halo 2 or Halo 3, and they won't let us down with ODST. What makes you think Reach will be any different?

[Edited on 06.09.2009 6:32 PM PDT]

  • 06.09.2009 6:31 PM PDT
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And on the other hand, what makes you think Halo: Reach's Multiplayer will be set in the same time frame as it's campaign?

  • 06.09.2009 6:33 PM PDT

I know. What are these kids on here saying it has to have this or that or else it will suck? Sometimes you just don't have the time or resources to add working features into a game within a time limit. That's why they make sequels, because they have ideas left over.

  • 06.09.2009 6:34 PM PDT

lucky member no.999 of SAS Halo3

yeah your right

  • 06.09.2009 6:35 PM PDT
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Posted by: disgruntledfan2
That's why they make sequels, because they have ideas left over.


Lol. Quote of the year.

  • 06.09.2009 6:36 PM PDT

Perhaps what I'm trying to say is "I am extremely curious as to how Bungie will pull this off and I want to know more but I must wait for details."

I mean, what would warrant an entirely new Multiplayer Beta? I want details, but none will probably come till at the earliest Bungie Day or maybe just before ODST.

  • 06.09.2009 6:48 PM PDT
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how i reacted to the Halo 3 Beta needler!

Posted by:mauricio14
its ok i used it 25% of the time but when someone used it on me thats when i started calling him a n00b and a modder and how i was going to give him negative feedback you sissy needler user.

In my opinion, Halo:Reach is targeted for the Halo fans not the regular consumers. So no they will not please everyone. I can tell already that some people that have no clue of the Halo universe will stand in complete confusion while playing the game asking what in the world am I doing. But then again we will just have to wait and see.

  • 06.09.2009 6:54 PM PDT
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Posted by: Hylebos
Perhaps what I'm trying to say is "I am extremely curious as to how Bungie will pull this off and I want to know more but I must wait for details."

I mean, what would warrant an entirely new Multiplayer Beta? I want details, but none will probably come till at the earliest Bungie Day or maybe just before ODST.


A new Beta is warrented because it will use a different server to Halo 3. Bungie need to make sure the server works when a kazillion people all play online at once. Additional to that is that you can bet there will be some new weapons in Halo: Reach. Bungie needs to make sure that they are implemented well and that they are well balenced... A beta isn't warrented for ODST because it uses the same engine as Halo 3

  • 06.09.2009 6:56 PM PDT

Posted by: Vexinator
Posted by: Hylebos
Perhaps what I'm trying to say is "I am extremely curious as to how Bungie will pull this off and I want to know more but I must wait for details."

I mean, what would warrant an entirely new Multiplayer Beta? I want details, but none will probably come till at the earliest Bungie Day or maybe just before ODST.


A new Beta is warrented because it will use a different server to Halo 3. Bungie need to make sure the server works when a kazillion people all play online at once. Additional to that is that you can bet there will be some new weapons in Halo: Reach. Bungie needs to make sure that they are implemented well and that they are well balenced... A beta isn't warrented for ODST because it uses the same engine as Halo 3

Oh, I realize this, but Betas usually don't exist for balancing purpouses, but for data mining. A major reason that they had the Halo 3 Beta was to test out the saved films feature on a large scale. Will they have an even better theatre mode that they are testing out for this beta? Will it have a new spawning system that will require large ammounts of data mining to determine if it works? What new mechanics are they adding? What parts of the game to they view as unbalanced and feel need to be fixed?

I should probaby shut up and wait for more info, asking all the questions that they probably asked themselves a while back won't do me any good, since they are the ones who decide the answers.

  • 06.09.2009 7:01 PM PDT
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Posted by: Hylebos
Posted by: Vexinator
Posted by: Hylebos
Perhaps what I'm trying to say is "I am extremely curious as to how Bungie will pull this off and I want to know more but I must wait for details."

I mean, what would warrant an entirely new Multiplayer Beta? I want details, but none will probably come till at the earliest Bungie Day or maybe just before ODST.


A new Beta is warrented because it will use a different server to Halo 3. Bungie need to make sure the server works when a kazillion people all play online at once. Additional to that is that you can bet there will be some new weapons in Halo: Reach. Bungie needs to make sure that they are implemented well and that they are well balenced... A beta isn't warrented for ODST because it uses the same engine as Halo 3

Oh, I realize this, but Betas usually don't exist for balancing purpouses, but for data mining. A major reason that they had the Halo 3 Beta was to test out the saved films feature on a large scale. Will they have an even better theatre mode that they are testing out for this beta? Will it have a new spawning system that will require large ammounts of data mining to determine if it works? What new mechanics are they adding? What parts of the game to they view as unbalanced and feel need to be fixed?

I should probaby shut up and wait for more info, asking all the questions that they probably asked themselves a while back won't do me any good, since they are the ones who decide the answers.


Lol. You have kinda answered your own question. Put basically, Bungie must have a reason for wanting to do a Beta for Halo: Reach. For what reason, we do not yet know and as you put it "we will have to wait and see"! ;-)

  • 06.09.2009 7:04 PM PDT

"We sleep peaceably in our beds, because rough men stand ready to visit violence upon those that wish to do us harm."

"Life, Liberty, and the pursuit of all those who threaten them."

After the initial battle several Spartans carried out raids against the Covenant waiting for the NOVAs to go off. You could end up playing those raids which would offer more than enough for a campaign as would jumping between Spartans.

  • 06.09.2009 7:39 PM PDT