Halo: Reach Forum
This topic has moved here: Subject: What Should NOT Change
  • Subject: What Should NOT Change
Subject: What Should NOT Change
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  • last post: 01.01.0001 12:00 AM PDT

I've seen many "What SHOULD Change" threads, but not one about what shouldn't. Well, here's that one. Just post what you think should NOT change. I myself think Bungie should keep the idea of armors and 2 player models, and keep the Elites the way they are. Also, they should also keep MM the way it is right now, as the only real complaints come from people calling Bungie liers about the Elite hitbox. Also, keep something for Grifball.

  • 06.10.2009 12:31 AM PDT
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Veto for ARs!!!!

Do NOT continue to reduce the number of spawn weapons in custom games. In Halo 2, we could pick from every possible weapon. In Halo 3, we're limited to about half the weapons.

So from a 'what should NOT change' perspective, don't change the starting weapon options... when looking at them from Halo 2. If I want Sentinel Beam/Carbine starts... WHY NOT???

  • 06.10.2009 12:54 AM PDT

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|_|||___/___/_/~```|_|_|_|``(o)----------<)

A.D.A.T.I.G.N.C.M.N.

What should not change is things not changing from things that changed not changed.
Yep, you read it right.
AKA: everything should have stopped changing after Halo 1.

  • 06.10.2009 2:59 AM PDT

E4web

Elites circa Halo: Combat Evolved style would be nice; no more sissy Elites from Halo 3. Halo 2 Elites had a decent balance between height and ferocity, but Halo 3 Elites just looked like hunch-backed Quasimodos.

  • 06.10.2009 4:55 AM PDT